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大约有 14 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0048 秒)

1. laya.d3.core.render.command.CommandBuffer_API3.0 [ 100%]

...oid Defined in laya/d3/core/render/command/CommandBuffer.ts:73 调用所有渲染指令 Returns void _applyOne _applyOne(): boolean Defined in laya/d3/core/render/command/CommandBuffer.ts:79 Returns boolean addCustomCMD addCustomCMD(command: Command): void Defined in laya/d3/core/render/command/Comm...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.core.trail.TrailRenderer_API3.0 [ 68%]

...erer" TrailRenderer Class TrailRenderer TrailRenderer 类用于创建拖尾渲染器。 Hierarchy BaseRender TrailRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors alignment awaked bounds bou...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 54%]

...._addRenderNode Defined in laya/d3/component/Volume/Volume.ts:129 当一个渲染节点进入体积 Parameters renderNode: BaseRender Returns void _initialize _initialize(): void Inherited from Component._initialize Defined in laya/components/Component.ts:56 Returns void Optional _motionInVolume _mo...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 52%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.core.material.PBRMaterial_API3.0 [ 49%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.core.Camera_API3.0 [ 49%]

...leRender: boolean = true Defined in laya/d3/core/Camera.ts:366 是否允许渲染。 name name: string = "" Inherited from Node.name Defined in laya/display/Node.ts:59 节点名称。 Optional tag tag: string Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 useOcclusionCulling...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.core.material.PBRStandardMaterial_API3.0 [ 48%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.webxr.core.WebXRCamera_API3.0 [ 48%]

...from Camera.enableRender Defined in laya/d3/core/Camera.ts:366 是否允许渲染。 name name: string = "" Inherited from Node.name Defined in laya/display/Node.ts:59 节点名称。 Optional tag tag: string Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 useOcclusionCulling...

来源: Laya3.0_api 发布时间: 20231115

9. laya.media.VideoTexture_API3.0 [ 46%]

...boolean): void Defined in laya/media/VideoTexture.ts:195 是否每一帧都渲染 Returns boolean Defined in laya/media/VideoTexture.ts:185 是否每一帧都渲染 Parameters value: boolean Returns void gammaCorrection get gammaCorrection(): number Overrides BaseTexture.gammaCorrection Defined in l...

来源: Laya3.0_api 发布时间: 20231115

10. laya.ani.bone.Skeleton_API3.0 [ 46%]

...不经常变化的“复杂内容”缓存为静态图像,能极大提高渲染性能。cacheAs有"none","normal"和"bitmap"三个值可选。 默认为"none",不做任何缓存。 当值为"normal"时,canvas模式下进行画布缓存,webgl模式下进行命令缓存。 当值为"bitmap"...

来源: Laya3.0_api 发布时间: 20231115