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大约有 15 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0043 秒)

1. laya.d3.physicscannon.CannonPhysicsSimulation_API3.0 [ 100%]

...nPhysicsSimulation Class CannonPhysicsSimulation Simulation 类用于创建物理模拟器。 Hierarchy CannonPhysicsSimulation Index Properties fixedTimeStep maxSubSteps disableSimulation Accessors gravity solverIterations Methods clearForces dispatchCollideEvent rayCast rayCastAll raycastAllFromTo...

来源: Laya3.0_api 发布时间: 20231102

2. laya.d3.physics.PhysicsSimulation_API3.0 [ 99%]

...ation" PhysicsSimulation Class PhysicsSimulation Simulation 类用于创建物理模拟器。 Hierarchy PhysicsSimulation Index Properties dt fixedTimeStep maxSubSteps disableSimulation Accessors continuousCollisionDetection gravity Methods addConstraint addVehicle clearForces createRaycastVehicle d...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.physics.PhysicsComponent_API3.0 [ 89%]

...t" PhysicsComponent Class PhysicsComponent PhysicsComponent 类用于创建物理组件的父类。 Hierarchy Component PhysicsComponent PhysicsTriggerComponent CharacterController Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.physics.PhysicsTriggerComponent_API3.0 [ 88%]

...onent Class PhysicsTriggerComponent PhysicsTriggerComponent 类用于创建物理触发器组件。 Hierarchy PhysicsComponent PhysicsTriggerComponent PhysicsCollider Rigidbody3D Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked c...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.physics.PhysicsCollider_API3.0 [ 87%]

...ider" PhysicsCollider Class PhysicsCollider PhysicsCollider 类用于创建物理碰撞器。 Hierarchy PhysicsTriggerComponent PhysicsCollider Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked canCollideWith ccdMotionThreshold cc...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.physics.Rigidbody3D_API3.0 [ 85%]

...n(q: Quaternion): void Defined in laya/d3/physics/Rigidbody3D.ts:422 设置物理旋转 Returns Quaternion Defined in laya/d3/physics/Rigidbody3D.ts:416 设置物理旋转 Parameters q: Quaternion Returns void overrideGravity get overrideGravity(): boolean set overrideGravity(value: boolean): void D...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.utils.Physics3DUtils_API3.0 [ 78%]

...Physics3DUtils" Physics3DUtils Class Physics3DUtils Physics 类用于简单物理检测。 Hierarchy Physics3DUtils Index Constructors constructor Properties COLLISIONFILTERGROUP_ALLFILTER COLLISIONFILTERGROUP_CHARACTERFILTER COLLISIONFILTERGROUP_CUSTOMFILTER1 COLLISIONFILTERGROUP_CUSTOMFILTER10 COL...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.physics.CharacterController_API3.0 [ 78%]

...hysicsOrientation Defined in laya/d3/physics/PhysicsComponent.ts:448 获得物理四元数 Returns Quaternion getPhysicsPosition getPhysicsPosition(): Vector3 Inherited from PhysicsTriggerComponent.getPhysicsPosition Defined in laya/d3/physics/PhysicsComponent.ts:432 获得物理位置 Returns Vecto...

来源: Laya3.0_api 发布时间: 20231115

9. laya.physics.PhysicsDebugDraw_API3.0 [ 62%]

...ls "laya/physics/PhysicsDebugDraw" PhysicsDebugDraw Class PhysicsDebugDraw 物理辅助线,调用PhysicsDebugDraw.enable()开启,或者通过IDE设置打开 Hierarchy Sprite PhysicsDebugDraw Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPr...

来源: Laya3.0_api 发布时间: 20231115

10. laya.display.Stage_API3.0 [ 54%]

...eRetinalCanvas: boolean = false Defined in laya/display/Stage.ts:171 使用物理分辨率作为canvas大小,会改进渲染效果,但是会降低性能 Static ALIGN_BOTTOM ALIGN_BOTTOM: string = "bottom" Defined in laya/display/Stage.ts:95 画布垂直居下对齐。 Static ALIGN_CENTER ALIGN_C...

来源: Laya3.0_api 发布时间: 20231115