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...): void Defined in laya/d3/animation/AnimatorStateScript.ts:45 动画状态运行中 Parameters normalizeTime: number 0-1动画播放状态 Returns void Globals "laya/d3/animation/AnimatorStateScript" AnimatorStateScript constructor onStateEnter onStateExit onStateLoop onStateUpdate AnimatorPlayScri...
来源: Laya3.0_api 发布时间: 20231115
... void run run(): void Defined in laya/d3/core/render/command/Command.ts:55 运行渲染指令 Returns void setContext setContext(context: RenderContext3D): void Defined in laya/d3/core/render/command/Command.ts:70 设置渲染上下文 Parameters context: RenderContext3D 渲染上下文 Returns void...
来源: Laya3.0_api 发布时间: 20231115
...的最大次数:模拟器每帧允许的最大模拟次数,如果引擎运行缓慢,可能需要增加该次数,否则模拟器会丢失“时间",引擎间隔时间小于maxSubSteps*fixedTimeStep非常重要。 Static disableSimulation disableSimulation: boolean = false Defined in laya/d3/phy...
来源: Laya3.0_api 发布时间: 20231102
...lean Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Defined in laya/components/Component.ts:86 Returns boolean destroyed get destroyed(): boolean Def...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231102
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 target target: Sprite Defined in laya/effect/EffectBase.ts:21 效用作用的目标对象,如果...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 target target: Sprite Inherited from EffectBase.target Defined in laya/effect/EffectBase.ts:21 效...
来源: Laya3.0_api 发布时间: 20231115