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... 0]) Defined in laya/particle/ParticleSetting.ts:40 (单位:2D像素、3D坐标) maxEndColor maxEndColor: Float32Array = new Float32Array([1, 1, 1, 1]) Defined in laya/particle/ParticleSetting.ts:83 最大结束颜色 maxEndRadius maxEndRadius: number = 0 Defined in laya/particle/ParticleSetti...
来源: Laya3.0_api 发布时间: 20231115
...false Defined in Config.ts:46 设置画布是否透明,只对2D(WebGL)、3D有效。 Static isAntialias isAntialias: boolean = true Defined in Config.ts:8 画布设置是否抗锯齿,只对2D(WebGL)有效,3D抗锯齿在camera或RT上面控制。 Static isDepth isDepth: boolean = false Defined in...
来源: Laya3.0_api 发布时间: 20231115
...obalRotation globalScaleX globalScaleY graphics height hideFlags hitArea is3D mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY source stage staticCache template texture timer transform url viewport visible width x y zOrder Methods _...
来源: Laya3.0_api 发布时间: 20231115
...gin Index Properties PERFORMANCE_LAYA PERFORMANCE_LAYA_2D PERFORMANCE_LAYA_3D PERFORMANCE_LAYA_3D_PHYSICS PERFORMANCE_LAYA_3D_PHYSICS_CHARACTORCOLLISION PERFORMANCE_LAYA_3D_PHYSICS_EVENTSCRIPTS PERFORMANCE_LAYA_3D_PHYSICS_SIMULATE PERFORMANCE_LAYA_3D_PRERENDER PERFORMANCE_LAYA_3D_RENDER PERFORMANCE_...
来源: Laya3.0_api 发布时间: 20231102
...个节点只能添加此类型的脚本一次 owner owner: Sprite | Sprite3D Overrides Component.owner Defined in laya/components/Script.ts:14 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 O...
来源: Laya3.0_api 发布时间: 20231115
...rawPoly _drawTextureM _init _need _rotate _scale _transform addRenderObject3D add_String add_i add_i_String add_if add_iff add_iffff add_ifffff add_iffffff add_iffffffif add_ifffffiiiif add_ifffiiiif add_iffif add_iffif_ab add_iffiiiifi add_iffiiiifi_ab add_ii add_iif_ab add_iiffff add_iifffffffffff...
来源: Laya3.0_api 发布时间: 20231102
... Extras Methods RegisterExtra UnRegisterExtra _createMesh _createMeshSprite3D _createSceneNode _createSkinnedMeshSprite3D _createSprite3D _createdefaultMaterial applyPBRMetallicRoughness applyTransform calSkinnedSpriteLocalBounds getAccessorComponentsNum getAnimationRoot getAttributeNum getBufferwit...
来源: Laya3.0_api 发布时间: 20231102
...ll Inherited Externals Only exported Menu Globals "laya/d3/core/scene/Scene3D" Scene3D Class Scene3D 用于实现3D场景。 Hierarchy Sprite Scene3D Implements ISubmit Index Constructors constructor Properties _ShadowMapupdateFrequency _extra _ownGraphics _reflectionsIblSamples _reflectionsResoluti...
来源: Laya3.0_api 发布时间: 20231115
...的所有类的基类。 Hierarchy EventDispatcher Resource Node Transform3D SoundChannel Sound HttpRequest Loader AnimatorState AnimatorState2D Physics AnimationPlayer AxiGamepad ButtonGamepad WebXRInput WebXRSessionManager Accelerator Shake Gyroscope Socket TimeLine Index Methods event hasListener...
来源: Laya3.0_api 发布时间: 20231115
...pe 对象。 } } Hierarchy Node Sprite Text Stage AnimationBase Scene Scene3D SoundNode VideoNode Skeleton MovieClip TileAniSprite MapLayer GridSprite Particle2D PhysicsDebugDraw SpineSkeleton UIComponent DialogManager Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl...
来源: Laya3.0_api 发布时间: 20231115