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...ies cycles enable enableUVChannels randomRow rowIndex tiles type Accessors frame startFrame Methods clone cloneTo Constructors constructor new TextureSheetAnimation(frame: FrameOverTime, startFrame: StartFrame): TextureSheetAnimation Defined in laya/d3/core/particleShuriKen/module/TextureSheetAnimat...
来源: Laya3.0_api 发布时间: 20231115
...tDispatcher WebXRSessionManager Index Properties baseReferenceSpace currentFrame currentTimestamp defaultHeightCompensation session viewerReferenceSpace EVENT_FRAME_LOOP EVENT_MANAGER_END Accessors currentFrameRate referenceSpace sessionMode supportedFrameRates Methods destroy endXRRenderLoop event ...
来源: Laya3.0_api 发布时间: 20231115
...rce Index Constructors constructor Properties _id destroyedImmediately dir frames lock name textures url uuid DEBUG Accessors cpuMemory destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _setCreateURL _setGPUMemory ...
来源: Laya3.0_api 发布时间: 20231115
...nterval defaultFont defaultFontSize destroyResourceImmediatelyDefault fixedFrames isAlpha isAntialias isDepth isStencil isfailIfMajorPerformanceCaveat powerPreference premultipliedAlpha preserveDrawingBuffer printWebglOrder useRetinalCanvas useWebGL2 webGL2D_MeshAllocMaxMem Object literals fontFamil...
来源: Laya3.0_api 发布时间: 20231115
...ICK DRAG_END DRAG_MOVE DRAG_START EMPTY END ENTER ERROR FOCUS FOCUS_CHANGE FRAME FULL_SCREEN_CHANGE INPUT JOINT_BREAK KEY_DOWN KEY_PRESS KEY_UP LABEL LAYERCHANGE LINK LOADED MESSAGE MOUSE_DOWN MOUSE_DRAG MOUSE_DRAG_END MOUSE_MOVE MOUSE_OUT MOUSE_OVER MOUSE_UP MOUSE_WHEEL OPEN PAUSED PLAYED PROGRESS ...
来源: Laya3.0_api 发布时间: 20231115
... crossFade destroy getDefaultState getParamsvalue gotoAndStop gotoAndStopByFrame hasHideFlag onAdded onAwake onDisable onLateUpdate onPostRender onPreRender onReset onStart onUpdate play setParamsBool setParamsNumber setParamsTrigger stop Constructors constructor new Animator2D(): Animator2D Overrid...
来源: Laya3.0_api 发布时间: 20231115
...as ALIGN_BOTTOM ALIGN_CENTER ALIGN_LEFT ALIGN_MIDDLE ALIGN_RIGHT ALIGN_TOP FRAME_FAST FRAME_MOUSE FRAME_SLEEP FRAME_SLOW SCALE_EXACTFIT SCALE_FIXED_AUTO SCALE_FIXED_AUTO_LAYAME SCALE_FIXED_AUTO_LAYAVERSE SCALE_FIXED_HEIGHT SCALE_FIXED_WIDTH SCALE_FULL SCALE_NOBORDER SCALE_NOSCALE SCALE_SHOWALL SCREE...
来源: Laya3.0_api 发布时间: 20231115
...h name tag wrapMode WRAP_PINGPONG WRAP_POSITIVE WRAP_REVERSE drawtocanvCtx framesMap Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY autoPlay blendMode cacheAs components count customRenderEnable destroyed displayHeight displayWidth displayedInStage drawCallOptimize...
来源: Laya3.0_api 发布时间: 20231115
...因为有些方法需要由子类实现。 Hierarchy Sprite AnimationBase FrameAnimation Animation Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior loop mouseThrough name tag wrapMode WRAP_PINGPONG WRAP_POSITIVE WRAP_REVERSE drawtocanvCtx A...
来源: Laya3.0_api 发布时间: 20231115
...Protected All Inherited Externals Only exported Menu Globals "laya/display/FrameAnimation" FrameAnimation Class FrameAnimation 节点关键帧动画播放类。解析播放IDE内制作的节点动画。 Hierarchy AnimationBase FrameAnimation EffectAnimation Index Constructors constructor Properties ...
来源: Laya3.0_api 发布时间: 20231115