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大约有 26 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0041 秒)

1. laya.media.Sound_API3.0 [ 100%]

...ion Methods dispose event hasListener load off offAll offAllCaller on once play Accessors duration get duration(): number Defined in laya/media/Sound.ts:31 获取总时间。 Returns number Methods dispose dispose(): void Defined in laya/media/Sound.ts:38 释放声音资源。 Returns void event eve...

来源: Laya3.0_api 发布时间: 20231115

2. laya.media.SoundChannel_API3.0 [ 95%]

...ion volume Methods event hasListener off offAll offAllCaller on once pause play resume stop Properties completeHandler completeHandler: Handler Defined in laya/media/SoundChannel.ts:28 播放完成处理器。 isStopped isStopped: boolean = false Defined in laya/media/SoundChannel.ts:24 表示声音...

来源: Laya3.0_api 发布时间: 20231115

3. laya.utils.TimeLine_API3.0 [ 87%]

... from gotoLabel gotoTime hasListener off offAll offAllCaller on once pause play removeLabel reset resume to from to Properties scale scale: number = 1 Defined in laya/utils/TimeLine.ts:45 缩放动画播放的速度。 Accessors total get total(): number Defined in laya/utils/TimeLine.ts:397 得到...

来源: Laya3.0_api 发布时间: 20231115

4. laya.ani.AnimationPlayer_API3.0 [ 82%]

...cted All Inherited Externals Only exported Menu Globals "laya/ani/AnimationPlayer" AnimationPlayer Class AnimationPlayer AnimationPlayer 类用于动画播放器。 Hierarchy EventDispatcher AnimationPlayer Index Constructors constructor Properties isCache playbackRate returnToZeroStopped Accessors ...

来源: Laya3.0_api 发布时间: 20231115

5. laya.components.Animator2D_API3.0 [ 80%]

...or scriptPath Accessors awaked controller destroyed enabled hideFlags id isPlaying parameters speed Methods _initialize _setOwner addControllerLayer crossFade destroy getDefaultState getParamsvalue gotoAndStop gotoAndStopByFrame hasHideFlag onAdded onAwake onDisable onLateUpdate onPostRender onPreRe...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.component.Animator_API3.0 [ 77%]

...ollerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3DToAvatarNode onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate play removeState unLinkSprite3DToAvatarNode Constructo...

来源: Laya3.0_api 发布时间: 20231102

7. laya.d3.component.animator.Animator_API3.0 [ 74%]

...ollerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart play removeState setParamsBool setParamsNumber setParamsTrigger Construct...

来源: Laya3.0_api 发布时间: 20231115

8. laya.components.AnimatorState2D_API3.0 [ 70%]

...t cycleOffset: number = 0 Defined in laya/components/AnimatorState2D.ts:35 play on awake start offset loop loop: number = -1 Defined in laya/components/AnimatorState2D.ts:60 动画循环次数,-1或者小于-1为使用clip的循环状态,1为播放一次,2为播放2次,0为无限循环 name ...

来源: Laya3.0_api 发布时间: 20231115

9. laya.events.Event_API3.0 [ 69%]

...LOSE COLLISION_ENTER COLLISION_EXIT COLLISION_STAY COMPLETE DEVICE_LOST DISPLAY DOUBLE_CLICK DRAG_END DRAG_MOVE DRAG_START EMPTY END ENTER ERROR FOCUS FOCUS_CHANGE FRAME FULL_SCREEN_CHANGE INPUT JOINT_BREAK KEY_DOWN KEY_PRESS KEY_UP LABEL LAYERCHANGE LINK LOADED MESSAGE MOUSE_DOWN MOUSE_DRAG MOUSE_D...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.component.animator.AnimatorState_API3.0 [ 65%]

...fset: number = 0 Defined in laya/d3/component/Animator/AnimatorState.ts:81 play on awake start offset name name: string Defined in laya/d3/component/Animator/AnimatorState.ts:70 名称。 speed speed: number = 1 Defined in laya/d3/component/Animator/AnimatorState.ts:73 动画播放速度,1.0为正...

来源: Laya3.0_api 发布时间: 20231115