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大约有 66 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0050 秒)

1. laya.ani.bone.canvasmesh.SkinMeshForGraphic_API3.0 [ 100%]

... indexes texture transform useUvTransform uvTransform uvs vertices Methods getBounds init2 Constructors constructor new SkinMeshForGraphic(): SkinMeshForGraphic Defined in laya/ani/bone/canvasmesh/SkinMeshForGraphic.ts:9 创建SkinGraphic Mesh数据 Returns SkinMeshForGraphic Properties canvasPaddin...

来源: Laya3.0_api 发布时间: 20231115

2. laya.ani.bone.canvasmesh.MeshData_API3.0 [ 98%]

...vasPadding indexes texture useUvTransform uvTransform uvs vertices Methods getBounds Properties canvasPadding canvasPadding: number = 1 Defined in laya/ani/bone/canvasmesh/MeshData.ts:43 扩展像素,用来去除黑边 indexes indexes: Uint16Array = new Uint16Array([0, 1, 3, 3, 1, 2]) Defined in lay...

来源: Laya3.0_api 发布时间: 20231115

3. laya.ani.GraphicsAni_API3.0 [ 71%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate create recycle Constructors constructor new GraphicsAni(): GraphicsAni Inherited from Graphics.constructor Defined in laya/display/Graphic...

来源: Laya3.0_api 发布时间: 20231115

4. laya.ui.AutoBitmap_API3.0 [ 68%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale setState strokeText transform translate Constructors constructor new AutoBitmap(): AutoBitmap Inherited from Graphics.constructor Defined in laya/display/Graphics.ts:54 ...

来源: Laya3.0_api 发布时间: 20231115

5. laya.display.Graphics_API3.0 [ 66%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate Constructors constructor new Graphics(): Graphics Defined in laya/display/Graphics.ts:54 Returns Graphics Accessors cmds get cmds(): any[]...

来源: Laya3.0_api 发布时间: 20231115

6. laya.physics.PhysicsDebugDraw_API3.0 [ 61%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

7. laya.map.TileAniSprite_API3.0 [ 61%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

8. laya.particle.Particle2D_API3.0 [ 60%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

9. laya.media.SoundNode_API3.0 [ 60%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

10. laya.map.GridSprite_API3.0 [ 60%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115