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大约有 64 项符合查询结果, 库内数据总量为 30,723 项。 (搜索耗时: 0.0058 秒)

1. laya.ani.GraphicsAni_API3.0 [ 100%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate create recycle Constructors constructor new GraphicsAni(): GraphicsAni Inherited from Graphics.constructor Defined in laya/display/Graphic...

来源: Laya3.0_api 发布时间: 20231115

2. laya.ui.AutoBitmap_API3.0 [ 99%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale setState strokeText transform translate Constructors constructor new AutoBitmap(): AutoBitmap Inherited from Graphics.constructor Defined in laya/display/Graphics.ts:54 ...

来源: Laya3.0_api 发布时间: 20231115

3. laya.display.Graphics_API3.0 [ 96%]

...drawTexture drawTextures drawTriangles fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate Constructors constructor new Graphics(): Graphics Defined in laya/display/Graphics.ts:54 Returns Graphics Accessors cmds get cmds(): any[]...

来源: Laya3.0_api 发布时间: 20231115

4. laya.physics.PhysicsDebugDraw_API3.0 [ 86%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

5. laya.map.TileAniSprite_API3.0 [ 85%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

6. laya.particle.Particle2D_API3.0 [ 85%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

7. laya.media.SoundNode_API3.0 [ 85%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

8. laya.map.GridSprite_API3.0 [ 85%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width...

来源: Laya3.0_api 发布时间: 20231115

9. laya.map.MapLayer_API3.0 [ 84%]

...as drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getDrawSprite getGraphicBounds getLayerProperties getMousePoint getObjectByName getObjectDataByName getRepaint getScreenPositionByTilePos getSelfBou...

来源: Laya3.0_api 发布时间: 20231115

10. laya.display.Sprite_API3.0 [ 84%]

...添加多个子节点。 注意: Sprite 默认没有宽高,可以通过getBounds函数获取;也可手动设置宽高;还可以设置autoSize=true,然后再获取宽高。Sprite的宽高一般用于进行碰撞检测和排版,并不影响显示图像大小,如果需要更改显示图...

来源: Laya3.0_api 发布时间: 20231115