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...c/Protected All Inherited Externals Only exported Menu Globals "laya/maths/Vector4" Vector4 Class Vector4 Vector4 类用于创建四维向量。 Hierarchy Vector4 Implements IClone Index Constructors constructor Properties w x y z ONE UnitW UnitX UnitY UnitZ ZERO Methods clone cloneTo equal forNativ...
来源: Laya3.0_api 发布时间: 20231115
...Protected All Inherited Externals Only exported Menu Globals "laya/d3/math/Vector4" Vector4 Class Vector4 Vector4 类用于创建四维向量。 Hierarchy Vector4 Implements IClone Index Constructors constructor Properties w x y z ONE UnitW UnitX UnitY UnitZ ZERO Methods clone cloneTo forNativeEleme...
来源: Laya3.0_api 发布时间: 20231102
...Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/Vector4Keyframe" Vector4Keyframe Class Vector4Keyframe Vector4Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector4Keyframe Implements IClone Index Constructors constructor Properties inTangent inW...
来源: Laya3.0_api 发布时间: 20231115
...数。 实例。 Returns GradientColor Accessors constant get constant(): Vector4 Defined in laya/d3/core/particleShuriKen/module/GradientColor.ts:76 固定颜色。 Returns Vector4 constantMax get constantMax(): Vector4 Defined in laya/d3/core/particleShuriKen/module/GradientColor.ts:90 最大固...
来源: Laya3.0_api 发布时间: 20231115
...boolean = false Returns QuaternionKeyframe Properties inTangent inTangent: Vector4 = new Vector4() Defined in laya/d3/core/QuaternionKeyframe.ts:10 内切线 inWeight inWeight: Vector4 Defined in laya/d3/core/QuaternionKeyframe.ts:16 内权重 outTangent outTangent: Vector4 = new Vector4() Defined i...
来源: Laya3.0_api 发布时间: 20231115
...ed in laya/d3/shader/SubShader.ts:42 a_BoneIndices a_BoneIndices: [number, Vector4] = [VertexMesh.MESH_BLENDINDICES0, ShaderDataType.Vector4] Defined in laya/d3/shader/SubShader.ts:50 a_BoneWeights a_BoneWeights: [number, Vector4] = [VertexMesh.MESH_BLENDWEIGHT0, ShaderDataType.Vector4] Defined in l...
来源: Laya3.0_api 发布时间: 20231102
...uad blitScreenQuad(source: BaseTexture, dest: RenderTexture, offsetScale?: Vector4, shader?: Shader3D, shaderData?: ShaderData, subShader?: number): void Defined in laya/d3/core/render/command/CommandBuffer.ts:266 添加一条通过全屏四边形将源纹理渲染到目标渲染纹理指令。 Para...
来源: Laya3.0_api 发布时间: 20231115
...lor NormalizedShort2 NormalizedShort4 Short2 Short4 Single Vector2 Vector3 Vector4 Methods getElementInfos Properties Static Byte2 Byte2: string = "byte2" Defined in laya/renders/VertexElementFormat.ts:24 字节数组2 Static Byte3 Byte3: string = "byte3" Defined in laya/renders/VertexElementFormat....
来源: Laya3.0_api 发布时间: 20231115
...lor NormalizedShort2 NormalizedShort4 Short2 Short4 Single Vector2 Vector3 Vector4 Methods getElementInfos Properties Static Byte2 Byte2: string = "byte2" Defined in laya/d3/graphics/VertexElementFormat.ts:24 字节数组2 Static Byte3 Byte3: string = "byte3" Defined in laya/d3/graphics/VertexElemen...
来源: Laya3.0_api 发布时间: 20231102
...id getPropertyArray getPropertyArray(attributeLocation: InstanceLocation): Vector4[] | Vector3[] | Vector2[] | Float32Array Defined in laya/d3/core/render/command/MaterialInstancePropertyBlock.ts:145 获得属性数据 Parameters attributeLocation: InstanceLocation 属性shader位置 Returns Vector4...
来源: Laya3.0_api 发布时间: 20231115