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...令 Parameters command: Command Returns void blitScreenQuad blitScreenQuad(source: BaseTexture, dest: RenderTexture, offsetScale?: Vector4, shader?: Shader3D, shaderData?: ShaderData, subShader?: number): void Defined in laya/d3/core/render/command/CommandBuffer.ts:266 添加一条通过全屏四边...
来源: Laya3.0_api 发布时间: 20231115
...xternalSkin Hierarchy ExternalSkin Index Properties target Accessors items source templet Methods flush Properties target target: SpineSkeleton Defined in laya/spine/ExternalSkin.ts:11 Accessors items get items(): ExternalSkinItem[] set items(value: ExternalSkinItem[]): void Defined in laya/spine/Ex...
来源: Laya3.0_api 发布时间: 20231115
... Index Properties attrParsed lastTagEnd lastTagName lowerCaseName parsePos source sourceLen tagLength tagName tagPos tagType Accessors attributes Methods begin getAttribute getRawText getTagSource getText nextTag parseAttributes Properties Static attrParsed attrParsed: boolean Defined in laya/html/X...
来源: Laya3.0_api 发布时间: 20231115
...ewport.ts:110 克隆 Parameters out: Viewport Returns void project project(source: Vector3, matrix: Matrix4x4, out: Vector4): void Defined in laya/d3/math/Viewport.ts:48 投影一个三维向量到视口空间。 Parameters source: Vector3 三维向量。 matrix: Matrix4x4 变换矩阵。 out: Vecto...
来源: Laya3.0_api 发布时间: 20231115
...a: string sliceIndex: number Returns string[] Static getCGBlock getCGBlock(source: string): {} Defined in laya/d3/loaders/ShaderParser.ts:81 get CG data for map Parameters source: string Returns {} [key: string]: string Static getDefaultData getDefaultData(type: ShaderDataType, data: any): any Defin...
来源: Laya3.0_api 发布时间: 20231115
...and compositeShaderData deferredReleaseTextures destination indirectTarget source Methods createRTByContextReleaseTexture Properties camera camera: Camera | null = null Defined in laya/d3/core/render/PostProcessRenderContext.ts:18 渲染相机。 command command: CommandBuffer | null = null Defined ...
来源: Laya3.0_api 发布时间: 20231115
...e: Quaternion 目标数据 Returns void Static transformQuat transformQuat(source: Vector3, rotation: Float32Array, out: Vector3): void Defined in laya/d3/utils/Utils3D.ts:584 四元数旋转矩阵 Parameters source: Vector3 源数据 rotation: Float32Array 旋转四元数Array out: Vector3 输出...
来源: Laya3.0_api 发布时间: 20231115
...包含指定的点,则值为 true;否则为 false。 copyFrom copyFrom(source: Rectangle): Rectangle Defined in laya/maths/Rectangle.ts:100 复制 source 对象的属性值到此矩形对象中。 Parameters source: Rectangle Returns Rectangle 返回属性值修改后的矩形对象本身。 equ...
来源: Laya3.0_api 发布时间: 20231115
...subShader: number shaderData: ShaderData Returns void Static create create(source: BaseTexture, dest: RenderTexture, viewport: Viewport, offsetScale?: Vector4, shader?: Shader3D, shaderData?: ShaderData, subShader?: number): BlitFrameBufferCMD Defined in laya/d3/core/render/command/BlitFrameBufferCM...
来源: Laya3.0_api 发布时间: 20231115
...ic/Protected All Inherited Externals Only exported Menu Globals "laya/d3/resource/TextureCube" TextureCube Class TextureCube TextureCube 类用于生成立方体纹理。 Hierarchy BaseTexture TextureCube Index Constructors constructor Properties destoryedImmediately lock name url uuid DEBUG Accesso...
来源: Laya3.0_api 发布时间: 20231102