大约有 65 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0065 秒)
...nsions Extras Methods RegisterExtra UnRegisterExtra _createMesh _createMeshSprite3D _createSceneNode _createSkinnedMeshSprite3D _createSprite3D _createdefaultMaterial applyPBRMetallicRoughness applyTransform calSkinnedSpriteLocalBounds getAccessorComponentsNum getAnimationRoot getAttributeNum getBuf...
来源: Laya3.0_api 发布时间: 20231102
...ll Inherited Externals Only exported Menu Globals "laya/d3/core/MeshTerrainSprite3D" MeshTerrainSprite3D Class MeshTerrainSprite3D TerrainMeshSprite3D 类用于地形节点转换普通mesh渲染。 Hierarchy MeshSprite3D MeshTerrainSprite3D Index Constructors constructor Properties _extra _scene _ur...
来源: Laya3.0_api 发布时间: 20231102
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Static _contextScissorPortCatch _contextScissorPortCatch: Vector4 = new Vector4(0, 0, 0, 0) Defined in laya/d3/core/Camera.ts:86 Accessors active get active(): ...
来源: Laya3.0_api 发布时间: 20231115
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Static _contextScissorPortCatch _contextScissorPortCatch: Vector4 = new Vector4(0, 0, 0, 0) Inherited from Camera._contextScissorPortCatch Defined in laya/d3/co...
来源: Laya3.0_api 发布时间: 20231115
...Node.is3D Defined in laya/display/Node.ts:86 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean mask get mask(): Sprite set mask(value: Sprite): void Inherited from AnimationBase.mask Defined in laya/display/Sprite.ts:1624 遮罩,可以设置一个对象(支持位图和矢量图...
来源: Laya3.0_api 发布时间: 20231102
...Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean loop get loop(): boolean set loop(value: boolean): void Defined in laya/ani/bone/Skeleton.ts:210 是否循环 Returns boolean Defined in laya/ani/bone/Skeleton.ts:214 是否循环 Param...
来源: Laya3.0_api 发布时间: 20231115
...Node.is3D Defined in laya/display/Node.ts:86 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean mask get mask(): Sprite set mask(value: Sprite): void Inherited from AnimationBase.mask Defined in laya/display/Sprite.ts:1624 遮罩,可以设置一个对象(支持位图和矢量图...
来源: Laya3.0_api 发布时间: 20231102
...Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean mask get mask(): Sprite set mask(value: Sprite): void Inherited from Text.mask Defined in laya/display/Sprite.ts:1681 遮罩,可以设置一个对象(支持位图和矢量图),根...
来源: Laya3.0_api 发布时间: 20231115
...Node.is3D Defined in laya/display/Node.ts:86 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean left get left(): number set left(value: number): void Inherited from UIComponent.left Defined in laya/ui/UIComponent.ts:222 从组件左边到其内容区域左边之间的水平距离...
来源: Laya3.0_api 发布时间: 20231102
...Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean mask get mask(): Sprite set mask(value: Sprite): void Inherited from Text.mask Defined in laya/display/Sprite.ts:1681 遮罩,可以设置一个对象(支持位图和矢量图),根...
来源: Laya3.0_api 发布时间: 20231115