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...or2 Vector3 Vector4 Methods getElementInfos Properties Static Byte2 Byte2: string = "byte2" Defined in laya/renders/VertexElementFormat.ts:24 字节数组2 Static Byte3 Byte3: string = "byte3" Defined in laya/renders/VertexElementFormat.ts:22 字节数组3 Static Byte4 Byte4: string = "byte4" Define...
来源: Laya3.0_api 发布时间: 20231115
...or2 Vector3 Vector4 Methods getElementInfos Properties Static Byte2 Byte2: string = "byte2" Defined in laya/d3/graphics/VertexElementFormat.ts:24 字节数组2 Static Byte3 Byte3: string = "byte3" Defined in laya/d3/graphics/VertexElementFormat.ts:22 字节数组3 Static Byte4 Byte4: string = "byte4...
来源: Laya3.0_api 发布时间: 20231102
...rs buffer bytesAvailable endian length pos Methods clear getUTFBytes getUTFString readArrayBuffer readByte readFloat32 readFloat32Array readFloat64 readInt16 readInt16Array readInt32 readString readUint16 readUint32 readUint8 readUint8Array writeArrayBuffer writeByte writeFloat32 writeFloat64 writeI...
来源: Laya3.0_api 发布时间: 20231115
...ffAll offAllCaller on once send Constructors constructor new Socket(host?: string | null, port?: number, byteClass?: {}, protocols?: any[] | null, isSecure?: boolean): Socket Defined in laya/net/Socket.ts:106 创建新的 Socket 对象。默认字节序为 Socket.BIG_ENDIAN 。若未指定参数,...
来源: Laya3.0_api 发布时间: 20231115
...ructors constructor new NativeUniformBufferObject(glPointer: number, name: string, bufferUsage: BufferUsage, byteLength: number, isSingle: boolean): NativeUniformBufferObject Overrides UniformBufferObject.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeUniformBufferObject.ts:7 Parameters g...
来源: Laya3.0_api 发布时间: 20231115