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大约有 63 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0032 秒)

1. laya.effect.EffectBase_API3.0 [ 100%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 repeat repeat: number = 0 Defined in laya/effect/EffectBase.ts:15 重复次数,默认为播放一次 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/c...

来源: Laya3.0_api 发布时间: 20231115

2. laya.effect.FadeOut_API3.0 [ 99%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 repeat repeat: number = 0 Inherited from EffectBase.repeat Defined in laya/effect/EffectBase.ts:15 重复次数,默认为播放一次 Optional runInEditor runInEditor: boolean Inherited from Compon...

来源: Laya3.0_api 发布时间: 20231115

3. laya.effect.FadeIn_API3.0 [ 99%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 repeat repeat: number = 0 Inherited from EffectBase.repeat Defined in laya/effect/EffectBase.ts:15 重复次数,默认为播放一次 Optional runInEditor runInEditor: boolean Inherited from Compon...

来源: Laya3.0_api 发布时间: 20231115

4. laya.components.CommonScript_API3.0 [ 93%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231102

5. laya.components.Component_API3.0 [ 91%]

...脚本一次 owner owner: Node Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Defined in laya/components/Component.ts:35...

来源: Laya3.0_api 发布时间: 20231115

6. laya.components.AnimatorState2D_API3.0 [ 90%]

...imatorStateScript | null Defined in laya/components/AnimatorState2D.ts:231 获取脚本。 Parameters type: typeof AnimatorStateScript 组件类型。 Returns AnimatorStateScript | null 脚本。 getScripts getScripts(type: typeof AnimatorStateScript): AnimatorStateScript[] | null Defined in laya/co...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.component.Animator_API3.0 [ 87%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231102

8. laya.physics.joint.JointBase_API3.0 [ 87%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.core.MeshFilter_API3.0 [ 86%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

10. laya.physics.joint.PulleyJoint_API3.0 [ 86%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 ratio ratio: number = 1.5 Defined in laya/physics/joint/PulleyJoint.ts:27 [首次设置有效]两刚体移动距离比率 Optional runInEditor runInEditor: boolean Inherited from Component.runInEdito...

来源: Laya3.0_api 发布时间: 20231115