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大约有 6 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0019 秒)

1. laya.d3.utils.Physics3DUtils_API3.0 [ 100%]

...LTER COLLISIONFILTERGROUP_CHARACTERFILTER COLLISIONFILTERGROUP_CUSTOMFILTER1 COLLISIONFILTERGROUP_CUSTOMFILTER10 COLLISIONFILTERGROUP_CUSTOMFILTER2 COLLISIONFILTERGROUP_CUSTOMFILTER3 COLLISIONFILTERGROUP_CUSTOMFILTER4 COLLISIONFILTERGROUP_CUSTOMFILTER5 COLLISIONFILTERGROUP_CUSTOMFILTER6 COLLISIONFIL...

来源: Laya3.0_api 发布时间: 20231115

2. laya.events.Keyboard_API3.0 [ 98%]

... CAPS_LOCK COMMA COMMAND CONTROL D DELETE DOWN E END ENTER EQUAL ESCAPE F F1 F10 F11 F12 F13 F14 F15 F2 F3 F4 F5 F6 F7 F8 F9 G H HOME I INSERT J K L LEFT LEFTBRACKET M MINUS N NUMBER_0 NUMBER_1 NUMBER_2 NUMBER_3 NUMBER_4 NUMBER_5 NUMBER_6 NUMBER_7 NUMBER_8 NUMBER_9 NUMPAD NUMPAD_0 NUMPAD_1 NUMPAD_2 ...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.math.ContainmentType_API3.0 [ 73%]

...Contains Disjoint Intersects Properties Static Contains Contains: number = 1 Defined in laya/d3/math/ContainmentType.ts:9 包含 Static Disjoint Disjoint: number = 0 Defined in laya/d3/math/ContainmentType.ts:7 不相交 Static Intersects Intersects: number = 2 Defined in laya/d3/math/ContainmentTyp...

来源: Laya3.0_api 发布时间: 20231115

4. laya.resource.AtlasResource_API3.0 [ 57%]

...ed from Resource.destroyedImmediately Defined in laya/resource/Resource.ts:112 是否在引用计数为0的时候立马删除他 Readonly dir dir: string Defined in laya/resource/AtlasResource.ts:7 Readonly frames frames: Array<Texture> Defined in laya/resource/AtlasResource.ts:9 Optional lock...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.graphics.vertex.VertexMesh_API3.0 [ 51%]

...MESH_BLENDINDICES0 MESH_BLENDWEIGHT0 MESH_COLOR0 MESH_CUSTOME0 MESH_CUSTOME1 MESH_CUSTOME2 MESH_CUSTOME3 MESH_NORMAL0 MESH_POSITION0 MESH_SIMPLEANIMATOR MESH_TANGENT0 MESH_TEXTURECOORDINATE0 MESH_TEXTURECOORDINATE1 MESH_WORLDMATRIX_ROW0 MESH_WORLDMATRIX_ROW1 MESH_WORLDMATRIX_ROW2 MESH_WORLDMATRIX_RO...

来源: Laya3.0_api 发布时间: 20231102

6. laya.d3.shader.Shader3D_API3.0 [ 35%]

...OD_CAMERA PERIOD_CAMERA: number = 3 Defined in laya/d3/shader/Shader3D.ts:61 shader变量提交周期,逐相机。 Static PERIOD_CUSTOM PERIOD_CUSTOM: number = 0 Defined in laya/d3/shader/Shader3D.ts:55 shader变量提交周期,自定义。 Static PERIOD_MATERIAL PERIOD_MATERIAL: number = 1 Defi...

来源: Laya3.0_api 发布时间: 20231102