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大约有 28 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0031 秒)

1. laya.events.Keyboard_API3.0 [ 100%]

...A COMMAND CONTROL D DELETE DOWN E END ENTER EQUAL ESCAPE F F1 F10 F11 F12 F13 F14 F15 F2 F3 F4 F5 F6 F7 F8 F9 G H HOME I INSERT J K L LEFT LEFTBRACKET M MINUS N NUMBER_0 NUMBER_1 NUMBER_2 NUMBER_3 NUMBER_4 NUMBER_5 NUMBER_6 NUMBER_7 NUMBER_8 NUMBER_9 NUMPAD NUMPAD_0 NUMPAD_1 NUMPAD_2 NUMPAD_3 NUMPAD...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.graphics.vertex.VertexMesh_API3.0 [ 89%]

...0 MESH_COLOR0: number = 1 Defined in laya/d3/graphics/Vertex/VertexMesh.ts:13 顶点顶点色数据 Static MESH_CUSTOME0 MESH_CUSTOME0: number = 12 Defined in laya/d3/graphics/Vertex/VertexMesh.ts:47 顶点自定义数据0 Static MESH_CUSTOME1 MESH_CUSTOME1: number = 13 Defined in laya/d3/graphics/V...

来源: Laya3.0_api 发布时间: 20231102

3. laya.events.KeyLocation_API3.0 [ 82%]

...perties Static LEFT LEFT: number = 1 Defined in laya/events/KeyLocation.ts:13 表示激活的键在左侧键位置(此键有多个可能的位置)。 Static NUM_PAD NUM_PAD: number = 3 Defined in laya/events/KeyLocation.ts:22 表示激活的键位于数字键盘或者是使用对应于数字键...

来源: Laya3.0_api 发布时间: 20231115

4. laya.ani.bone.canvasmesh.MeshData_API3.0 [ 80%]

... texture texture: Texture Defined in laya/ani/bone/canvasmesh/MeshData.ts:13 纹理 useUvTransform useUvTransform: boolean = false Defined in laya/ani/bone/canvasmesh/MeshData.ts:38 是否有uv变化矩阵 uvTransform uvTransform: Matrix Defined in laya/ani/bone/canvasmesh/MeshData.ts:33 uv变换矩...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.core.particleshuriken.module.GradientDataVector2_API3.0 [ 79%]

...ber Defined in laya/d3/core/particleShuriKen/module/GradientDataVector2.ts:13 二维向量渐变数量。 Returns number Methods add add(key: number, value: Vector2): void Defined in laya/d3/core/particleShuriKen/module/GradientDataVector2.ts:29 增加二维向量渐变。 Parameters key: number 生...

来源: Laya3.0_api 发布时间: 20231115

6. laya.net.ResourceVersion_API3.0 [ 78%]

...ERSION FILENAME_VERSION: number = 2 Defined in laya/net/ResourceVersion.ts:13 基于文件名映射管理方式(新版本IDE默认类型) Static FOLDER_VERSION FOLDER_VERSION: number = 1 Defined in laya/net/ResourceVersion.ts:11 基于文件夹的资源管理方式(老版本IDE默认类型) ...

来源: Laya3.0_api 发布时间: 20231102

7. laya.d3.core.trail.VertexTrail_API3.0 [ 75%]

...XTURECOORDINATE0X: number = 4 Defined in laya/d3/core/trail/VertexTrail.ts:13 Static TRAIL_TEXTURECOORDINATE0Y TRAIL_TEXTURECOORDINATE0Y: number = 3 Defined in laya/d3/core/trail/VertexTrail.ts:12 Static TRAIL_TIME0 TRAIL_TIME0: number = 2 Defined in laya/d3/core/trail/VertexTrail.ts:11 Accessors ve...

来源: Laya3.0_api 发布时间: 20231102

8. laya.ani.bone.canvasmesh.SkinMeshForGraphic_API3.0 [ 73%]

...ited from MeshData.texture Defined in laya/ani/bone/canvasmesh/MeshData.ts:13 纹理 transform transform: Matrix | null Defined in laya/ani/bone/canvasmesh/SkinMeshForGraphic.ts:22 矩阵 useUvTransform useUvTransform: boolean = false Inherited from MeshData.useUvTransform Defined in laya/ani/bone/c...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.component.animator.AnimatorController_API3.0 [ 71%]

....__constructor Defined in laya/d3/component/Animator/AnimatorController.ts:13 Parameters data: any Returns AnimatorController Properties _id _id: number = 0 Inherited from Resource._id Defined in laya/resource/Resource.ts:97 clipsID clipsID: string[] Defined in laya/d3/component/Animator/AnimatorCon...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.particleshuriken.module.GradientColor_API3.0 [ 67%]

...entColor Defined in laya/d3/core/particleShuriKen/module/GradientColor.ts:113 创建一个 GradientColor,不允许new,请使用静态创建函数。 实例。 Returns GradientColor Accessors constant get constant(): Vector4 Defined in laya/d3/core/particleShuriKen/module/GradientColor.ts:76 固定...

来源: Laya3.0_api 发布时间: 20231115