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大约有 4 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0014 秒)

1. laya.ani.bone.canvasmesh.SkinMeshForGraphic_API3.0 [ 100%]

....ts:51 计算mesh的Bounds Returns Rectangle init2 init2(texture: Texture, ps: any[], verticles: any[], uvs: any[]): void Defined in laya/ani/bone/canvasmesh/SkinMeshForGraphic.ts:31 创建Texture MeshData Parameters texture: Texture 纹理 ps: any[] 索引数据 verticles: any[] 顶点数据 uvs: a...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.shader.SubShader_API3.0 [ 89%]

...ing = "Forward" Returns ShaderPass addShaderPass addShaderPass(vs: string, ps: string, pipelineMode?: string): ShaderPass Defined in laya/d3/shader/SubShader.ts:179 添加着色器Pass Parameters vs: string ps: string Default value pipelineMode: string = "Forward" 渲染管线模式。 Returns Shade...

来源: Laya3.0_api 发布时间: 20231102

3. laya.d3.renderobjs.nativeobj.NativeRenderOBJCreateUtil_API3.0 [ 86%]

...8 Returns ShaderData createShaderInstance createShaderInstance(vs: string, ps: string, attributeMap: {}, shaderPass: ShaderCompileDefineBase): ShaderInstance Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderOBJCreateUtil.ts:89 Parameters vs: string ps: string attributeMap: {} [name: string]: [num...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.renderobjs.renderobj.RenderOBJCreateUtil_API3.0 [ 86%]

...7 Returns ShaderData createShaderInstance createShaderInstance(vs: string, ps: string, attributeMap: {}, shaderPass: ShaderCompileDefineBase): ShaderInstance Defined in laya/d3/RenderObjs/RenderObj/RenderOBJCreateUtil.ts:89 Parameters vs: string ps: string attributeMap: {} [name: string]: [number, S...

来源: Laya3.0_api 发布时间: 20231115