大约有 148 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0069 秒)
...): void Defined in laya/d3/animation/AnimatorStateScript.ts:45 动画状态运行中 Parameters normalizeTime: number 0-1动画播放状态 Returns void Globals "laya/d3/animation/AnimatorStateScript" AnimatorStateScript constructor onStateEnter onStateExit onStateLoop onStateUpdate AnimatorPlayScri...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231102
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Co...
来源: Laya3.0_api 发布时间: 20231115
...lean Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Defined in laya/components/Component.ts:86 Returns boolean destroyed get destroyed(): boolean Def...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 selfBody selfBody: RigidBody Defined in laya/physics/joint/MotorJoint.ts:12 [首次设置有效]关...
来源: Laya3.0_api 发布时间: 20231115
...放在显示列表中的所有对象的基类。该显示列表管理 Laya 运行时中显示的所有对象。使用 Node 类排列显示列表中的显示对象。Node 对象可以有子显示对象。 Hierarchy EventDispatcher Node Sprite Sprite3D Index Constructors constructor Properties _extra ...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 target target: Sprite Defined in laya/effect/EffectBase.ts:21 效用作用的目标对象,如果...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 target target: Sprite Inherited from EffectBase.target Defined in laya/effect/EffectBase.ts:21 效...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 target target: Sprite Inherited from EffectBase.target Defined in laya/effect/EffectBase.ts:21 效...
来源: Laya3.0_api 发布时间: 20231115
...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 selfBody selfBody: RigidBody Defined in laya/physics/joint/MouseJoint.ts:16 [首次设置有效]关...
来源: Laya3.0_api 发布时间: 20231115