大约有 42 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0022 秒)
...COMMA COMMAND CONTROL D DELETE DOWN E END ENTER EQUAL ESCAPE F F1 F10 F11 F12 F13 F14 F15 F2 F3 F4 F5 F6 F7 F8 F9 G H HOME I INSERT J K L LEFT LEFTBRACKET M MINUS N NUMBER_0 NUMBER_1 NUMBER_2 NUMBER_3 NUMBER_4 NUMBER_5 NUMBER_6 NUMBER_7 NUMBER_8 NUMBER_9 NUMPAD NUMPAD_0 NUMPAD_1 NUMPAD_2 NUMPAD_3 NU...
来源: Laya3.0_api 发布时间: 20231115
...h.ts:13 顶点顶点色数据 Static MESH_CUSTOME0 MESH_CUSTOME0: number = 12 Defined in laya/d3/graphics/Vertex/VertexMesh.ts:47 顶点自定义数据0 Static MESH_CUSTOME1 MESH_CUSTOME1: number = 13 Defined in laya/d3/graphics/Vertex/VertexMesh.ts:49 顶点自定义数据1 Static MESH_CUSTOME2 MES...
来源: Laya3.0_api 发布时间: 20231102
...pe.constructor Defined in laya/d3/physics/shape/HeightfieldTerrainShape.ts:12 Parameters heightfieldData: Uint16Array | Float32Array | Uint8Array heightStickWidth: number heightStickLength: number minHeight: number maxHeight: number heightScale: number Returns HeightfieldTerrainShape Properties data...
来源: Laya3.0_api 发布时间: 20231115
...imeStep: number = 1.0 / 60.0 Defined in laya/d3/physics/PhysicsSettings.ts:12 物理模拟器帧的间隔时间。 flags flags: number = 0 Defined in laya/d3/physics/PhysicsSettings.ts:6 标志集合。 maxSubSteps maxSubSteps: number = 1 Defined in laya/d3/physics/PhysicsSettings.ts:9 物理引擎...
来源: Laya3.0_api 发布时间: 20231115
...ber = 1.0 / 60.0 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:12 物理模拟器帧的间隔时间。 flags flags: number = 0 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:6 标志集合。 maxSubSteps maxSubSteps: number = 3 Defined in laya/d3/physicsCannon/CannonPhysicsSet...
来源: Laya3.0_api 发布时间: 20231102
... number Defined in laya/d3/core/particleShuriKen/module/GradientDataInt.ts:12 整形渐变数量。 Returns number Methods add add(key: number, value: number): void Defined in laya/d3/core/particleShuriKen/module/GradientDataInt.ts:28 增加整形渐变。 Parameters key: number 生命周期,范...
来源: Laya3.0_api 发布时间: 20231115
...se Defined in laya/d3/core/particleShuriKen/module/VelocityOverLifetime.ts:12 是否启用 space space: number = 0 Defined in laya/d3/core/particleShuriKen/module/VelocityOverLifetime.ts:14 速度空间,0为local,1为world。 Accessors velocity get velocity(): GradientVelocity Defined in laya/d3/cor...
来源: Laya3.0_api 发布时间: 20231115
...UV1: ShaderDefine Defined in laya/d3/core/MeshSprite3DShaderDeclaration.ts:12 UV1通道顶点数据宏 Globals "laya/d3/core/MeshSprite3DShaderDeclaration" MeshSprite3DShaderDeclaration SHADERDEFINE_COLOR SHADERDEFINE_GPU_INSTANCE SHADERDEFINE_TANGENT SHADERDEFINE_UV0 SHADERDEFINE_UV1 Legend Object ...
来源: Laya3.0_api 发布时间: 20231115
...平方向缩放 scY scY: number = 1 Defined in laya/ani/bone/Transform.ts:12 垂直方向缩放 skX skX: number = 0 Defined in laya/ani/bone/Transform.ts:6 水平方向旋转角度 skY skY: number = 0 Defined in laya/ani/bone/Transform.ts:8 垂直方向旋转角度 skewX skewX: number = 0 Defined in...
来源: Laya3.0_api 发布时间: 20231115
...XTURECOORDINATE0Y: number = 3 Defined in laya/d3/core/trail/VertexTrail.ts:12 Static TRAIL_TIME0 TRAIL_TIME0: number = 2 Defined in laya/d3/core/trail/VertexTrail.ts:11 Accessors vertexDeclaration get vertexDeclaration(): VertexDeclaration Defined in laya/d3/core/trail/VertexTrail.ts:29 Returns Vert...
来源: Laya3.0_api 发布时间: 20231102