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...E instead Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Defined in laya/d3/core/material/BaseMaterial.ts:20 deprecated 废弃请使用Material类 use Material.RENDERQUEUE_TRANSPARENT instead Static SHADERDEFINE_ALPHATEST SHADERDEFINE_ALPHATEST: ShaderDefine Defined in laya/d3...
来源: Laya3.0_api 发布时间: 20231102
...ld(progressBar);//将 progressBar 添加到显示列表。 Laya.timer.once(3000, this, changeValue);//设定 3000ms(毫秒)后,执行函数changeValue。 } private function changeValue():void { trace("改变进度条的进度值。"); progressBar.value = 0.6; } private function onChange(value:...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Defined in laya/d3/core/material/Material.ts:56 Static SHADERDEFINE_ALPHATEST SH...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:47 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Inherited from Material.SHADERDE...
来源: Laya3.0_api 发布时间: 20231102
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Inherited from Material.SHADERDE...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Inherited from Material.SHADERDE...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Inherited from Material.SHADERDE...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static ROTATION ROTATION: number Defined in laya/d3/core/material/SkyBoxMaterial.ts:12 Static SHADERD...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static ROTATION ROTATION: number Defined in laya/d3/core/material/SkyPanoramicMaterial.ts:13 Static S...
来源: Laya3.0_api 发布时间: 20231115
...透明。 Static RENDERQUEUE_TRANSPARENT RENDERQUEUE_TRANSPARENT: number = 3000 Inherited from Material.RENDERQUEUE_TRANSPARENT Defined in laya/d3/core/material/Material.ts:48 渲染队列_透明。 Static SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ADDTIVEFOG: ShaderDefine Inherited from Material.SHADERDE...
来源: Laya3.0_api 发布时间: 20231115