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...SCENE UBONAME_SHADOW UBONAME_SPRITE3D Accessors bufferUsage Methods _reset bind setData setDataByByUniformBufferDataOffset setDataByUniformBufferData unbind create getBuffer Constructors constructor new NativeUniformBufferObject(glPointer: number, name: string, bufferUsage: BufferUsage, byteLength: ...
来源: Laya3.0_api 发布时间: 20231115