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大约有 48 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0031 秒)

1. laya.d3.core.render.command.CommandBuffer_API3.0 [ 100%]

...nd/CommandBuffer" CommandBuffer Class CommandBuffer CommandBuffer 类用于创建命令流。 Hierarchy CommandBuffer Index Constructors constructor Accessors casterShadow context name Methods _apply _applyOne addCustomCMD blitScreenQuad blitScreenQuadByMaterial blitScreenTriangle clearRenderTarget ...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.core.trail.TrailFilter_API3.0 [ 88%]

...core/trail/TrailFilter" TrailFilter Class TrailFilter TrailFilter 类用于创建拖尾过滤器。 Hierarchy TrailFilter Index Constructors constructor Properties _curtime _lastPosition _ownerRender alignment CURTIME LIFETIME WIDTHCURVE WIDTHCURVEKEYLENGTH Accessors colorGradient minVertexDistance ...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.core.render.PostProcessRenderContext_API3.0 [ 86%]

...erContext Class PostProcessRenderContext PostProcessRenderContext 类用于创建后期处理渲染上下文。 Hierarchy PostProcessRenderContext Index Properties camera command compositeShaderData deferredReleaseTextures destination indirectTarget source Methods createRTByContextReleaseTexture Pro...

来源: Laya3.0_api 发布时间: 20231115

4. laya.ani.bone.canvasmesh.SkinMeshForGraphic_API3.0 [ 84%]

...MeshForGraphic Defined in laya/ani/bone/canvasmesh/SkinMeshForGraphic.ts:9 创建SkinGraphic Mesh数据 Returns SkinMeshForGraphic Properties canvasPadding canvasPadding: number = 1 Inherited from MeshData.canvasPadding Defined in laya/ani/bone/canvasmesh/MeshData.ts:43 扩展像素,用来去除黑...

来源: Laya3.0_api 发布时间: 20231115

5. laya.display.Graphics_API3.0 [ 79%]

... Globals "laya/display/Graphics" Graphics Class Graphics Graphics 类用于创建绘图显示对象。Graphics可以同时绘制多个位图或者矢量图,还可以结合save,restore,transform,scale,rotate,translate,alpha等指令对绘图效果进行变化。 Graphics以命令流方...

来源: Laya3.0_api 发布时间: 20231115

6. laya.resource.Texture2D_API3.0 [ 76%]

...URL Defined in laya/resource/Resource.ts:198 返回资源是否从指定url创建 Parameters url: string Returns boolean off off(type: string, listener: Function): EventDispatcher off(type: string, caller: any, listener?: Function, args?: any[]): EventDispatcher Inherited from EventDispatcher.off De...

来源: Laya3.0_api 发布时间: 20231115

7. laya.map.TiledMap_API3.0 [ 75%]

...: boolean, limitRange?: boolean): void Defined in laya/map/TiledMap.ts:160 创建地图 Parameters mapName: string JSON文件名字 viewRect: Rectangle 视口区域 completeHandler: Handler 地图创建完成的回调函数 Default value viewRectPadding: Rectangle = null 视口扩充区域,把视...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.resource.models.Mesh_API3.0 [ 75%]

... Menu Globals "laya/d3/resource/models/Mesh" Mesh Class Mesh Mesh 类用于创建文件网格数据模板。 Hierarchy Resource Mesh Implements IClone Index Constructors constructor Properties _id destroyedImmediately lock morphTargetData name url uuid DEBUG MESH_INSTANCEBUFFER_TYPE_NORMAL MESH_INST...

来源: Laya3.0_api 发布时间: 20231115

9. laya.resource.TextureCube_API3.0 [ 70%]

...URL Defined in laya/resource/Resource.ts:198 返回资源是否从指定url创建 Parameters url: string Returns boolean off off(type: string, listener: Function): EventDispatcher off(type: string, caller: any, listener?: Function, args?: any[]): EventDispatcher Inherited from EventDispatcher.off De...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.particleshuriken.module.TextureSheetAnimation_API3.0 [ 68%]

...eSheetAnimation Class TextureSheetAnimation TextureSheetAnimation 类用于创建粒子帧动画。 Hierarchy TextureSheetAnimation Implements IClone Index Constructors constructor Properties cycles enable enableUVChannels randomRow rowIndex tiles type Accessors frame startFrame Methods clone cloneT...

来源: Laya3.0_api 发布时间: 20231115