大约有 6 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0050 秒)
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 autoDestroyAtComplete autoDestroyAtComplete: boolean = true Defined in laya/effect/EffectBase.ts:23 效果结束后,是否自动移除节点 delay delay: number = 0 Defined in laya/effect/EffectBase.ts:13 动...
来源: Laya3.0_api 发布时间: 20231115
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 autoDestroyAtComplete autoDestroyAtComplete: boolean = true Inherited from EffectBase.autoDestroyAtComplete Defined in laya/effect/EffectBase.ts:23 效果结束后,是否自动移除节点 delay delay: number =...
来源: Laya3.0_api 发布时间: 20231115
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 autoDestroyAtComplete autoDestroyAtComplete: boolean = true Inherited from EffectBase.autoDestroyAtComplete Defined in laya/effect/EffectBase.ts:23 效果结束后,是否自动移除节点 delay delay: number =...
来源: Laya3.0_api 发布时间: 20231115
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 disableCollisionsBetweenLinkedBodies disableCollisionsBetweenLinkedBodies: boolean = true Defined in laya/d3/physics/constraints/ConstraintComponent.ts:81 连接的两个物体是否进行碰撞检测 owner owner...
来源: Laya3.0_api 发布时间: 20231115
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 disableCollisionsBetweenLinkedBodies disableCollisionsBetweenLinkedBodies: boolean = true Inherited from ConstraintComponent.disableCollisionsBetweenLinkedBodies Defined in laya/d3/physics/constraints/ConstraintC...
来源: Laya3.0_api 发布时间: 20231115
...s/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 disableCollisionsBetweenLinkedBodies disableCollisionsBetweenLinkedBodies: boolean = true Inherited from ConstraintComponent.disableCollisionsBetweenLinkedBodies Defined in laya/d3/physics/constraints/ConstraintC...
来源: Laya3.0_api 发布时间: 20231115