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大约有 283 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0023 秒)

1. laya.d3.graphics.vertex.VertexMesh_API3.0 [ 100%]

...MESH_BLENDINDICES0 MESH_BLENDWEIGHT0 MESH_COLOR0 MESH_CUSTOME0 MESH_CUSTOME1 MESH_CUSTOME2 MESH_CUSTOME3 MESH_NORMAL0 MESH_POSITION0 MESH_SIMPLEANIMATOR MESH_TANGENT0 MESH_TEXTURECOORDINATE0 MESH_TEXTURECOORDINATE1 MESH_WORLDMATRIX_ROW0 MESH_WORLDMATRIX_ROW1 MESH_WORLDMATRIX_ROW2 MESH_WORLDMATRIX_RO...

来源: Laya3.0_api 发布时间: 20231102

2. laya.ui.Styles_API3.0 [ 98%]

...umber = 3 Defined in laya/ui/Styles.ts:34 按钮皮肤的状态数,支持1,2,3三种状态值。 Static comboBoxItemColors comboBoxItemColors: any[] = ["#5e95b6", "#ffffff", "#000000", "#8fa4b1", "#ffffff"] Defined in laya/ui/Styles.ts:46 下拉框项颜色。 格式:[overBgColor,overLabelColor,...

来源: Laya3.0_api 发布时间: 20231115

3. laya.ani.bone.canvasmesh.MeshData_API3.0 [ 97%]

...ertices Methods getBounds Properties canvasPadding canvasPadding: number = 1 Defined in laya/ani/bone/canvasmesh/MeshData.ts:43 扩展像素,用来去除黑边 indexes indexes: Uint16Array = new Uint16Array([0, 1, 3, 3, 1, 2]) Defined in laya/ani/bone/canvasmesh/MeshData.ts:28 顶点索引 texture t...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.core.Bounds_API3.0 [ 95%]

...ructors constructor Properties _boundBox TEMP_VECTOR3_MAX0 TEMP_VECTOR3_MAX1 Methods calculateBoundsintersection clone cloneTo getCenter getExtent getMax getMin setCenter setExtent setMax setMin Constructors constructor new Bounds(min: Vector3, max: Vector3): Bounds Defined in laya/d3/core/Bounds.ts...

来源: Laya3.0_api 发布时间: 20231102

5. laya.ani.bone.canvasmesh.SkinMeshForGraphic_API3.0 [ 95%]

...eturns SkinMeshForGraphic Properties canvasPadding canvasPadding: number = 1 Inherited from MeshData.canvasPadding Defined in laya/ani/bone/canvasmesh/MeshData.ts:43 扩展像素,用来去除黑边 indexes indexes: Uint16Array = new Uint16Array([0, 1, 3, 3, 1, 2]) Inherited from MeshData.indexes Def...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.physics.PhysicsSettings_API3.0 [ 94%]

...imeStep flags maxSubSteps Properties fixedTimeStep fixedTimeStep: number = 1.0 / 60.0 Defined in laya/d3/physics/PhysicsSettings.ts:12 物理模拟器帧的间隔时间。 flags flags: number = 0 Defined in laya/d3/physics/PhysicsSettings.ts:6 标志集合。 maxSubSteps maxSubSteps: number = 1 Defi...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.physicscannon.CannonPhysicsSettings_API3.0 [ 93%]

...s Properties contactEquationRelaxation contactEquationRelaxation: number = 10 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:14 物理松弛系数 contactEquationStiffness contactEquationStiffness: number = 1000000 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:16 刚度系数 ...

来源: Laya3.0_api 发布时间: 20231102

8. laya.d3.utils.Physics3DUtils_API3.0 [ 93%]

...LTER COLLISIONFILTERGROUP_CHARACTERFILTER COLLISIONFILTERGROUP_CUSTOMFILTER1 COLLISIONFILTERGROUP_CUSTOMFILTER10 COLLISIONFILTERGROUP_CUSTOMFILTER2 COLLISIONFILTERGROUP_CUSTOMFILTER3 COLLISIONFILTERGROUP_CUSTOMFILTER4 COLLISIONFILTERGROUP_CUSTOMFILTER5 COLLISIONFILTERGROUP_CUSTOMFILTER6 COLLISIONFIL...

来源: Laya3.0_api 发布时间: 20231115

9. laya.events.KeyLocation_API3.0 [ 93%]

...operties LEFT NUM_PAD RIGHT STANDARD Properties Static LEFT LEFT: number = 1 Defined in laya/events/KeyLocation.ts:13 表示激活的键在左侧键位置(此键有多个可能的位置)。 Static NUM_PAD NUM_PAD: number = 3 Defined in laya/events/KeyLocation.ts:22 表示激活的键位于数字...

来源: Laya3.0_api 发布时间: 20231115

10. laya.spine.SpineSkeletonRenderer_API3.0 [ 93%]

...premultipliedAlpha: boolean Defined in laya/spine/SpineSkeletonRenderer.ts:15 templet templet: SpineTemplet Defined in laya/spine/SpineSkeletonRenderer.ts:17 vertexEffect vertexEffect: VertexEffect = null Defined in laya/spine/SpineSkeletonRenderer.ts:16 Methods draw draw(skeleton: Skeleton, graphic...

来源: Laya3.0_api 发布时间: 20231115