大约有 21 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0029 秒)
... Only exported Menu Globals "laya/physics/Physics" Physics Class Physics 2D物理引擎,使用Box2d驱动 Hierarchy EventDispatcher Physics Index Constructors constructor Properties box2d positionIterations velocityIterations world PIXEL_RATIO Accessors allowSleeping gravity worldRoot I Methods ev...
来源: Laya3.0_api 发布时间: 20231115
...nter(collision: Collision): void Defined in laya/components/Script.ts:73 3D物理碰撞器事件(不适用2D),开始碰撞时执行 Parameters collision: Collision Returns void Optional onCollisionExit onCollisionExit(collision: Collision): void Defined in laya/components/Script.ts:83 3D物理...
来源: Laya3.0_api 发布时间: 20231115
...PhysicsUpdateList Class PhysicsUpdateList PhysicsUpdateList 类用于实现物理更新队列。 Hierarchy SingletonList<PhysicsComponent> PhysicsUpdateList Index Constructors constructor Methods destroy indexof Constructors constructor new PhysicsUpdateList(): PhysicsUpdateList Overrides Sing...
来源: Laya3.0_api 发布时间: 20231115
...sUpdateList Class CannonPhysicsUpdateList PhysicsUpdateList 类用于实现物理更新队列。 Hierarchy SingletonList<CannonPhysicsComponent> CannonPhysicsUpdateList Index Constructors constructor Methods destroy indexof Constructors constructor new CannonPhysicsUpdateList(): CannonPhysicsU...
来源: Laya3.0_api 发布时间: 20231102
...t" PhysicsComponent Class PhysicsComponent PhysicsComponent 类用于创建物理组件的父类。 Hierarchy Component PhysicsComponent PhysicsTriggerComponent CharacterController Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked...
来源: Laya3.0_api 发布时间: 20231115
...): void Defined in laya/d3/physics/shape/CompoundColliderShape.ts:83 设置物理shape数组 IDE Returns ColliderShape[] Defined in laya/d3/physics/shape/CompoundColliderShape.ts:73 设置物理shape数组 IDE Parameters value: ColliderShape[] Returns void type get type(): number Inherited from Comp...
来源: Laya3.0_api 发布时间: 20231115
...onent Class PhysicsTriggerComponent PhysicsTriggerComponent 类用于创建物理触发器组件。 Hierarchy PhysicsComponent PhysicsTriggerComponent PhysicsCollider Rigidbody3D Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked c...
来源: Laya3.0_api 发布时间: 20231115
...ider" PhysicsCollider Class PhysicsCollider PhysicsCollider 类用于创建物理碰撞器。 Hierarchy PhysicsTriggerComponent PhysicsCollider Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath Accessors awaked canCollideWith ccdMotionThreshold cc...
来源: Laya3.0_api 发布时间: 20231115
...idBody" RigidBody Class RigidBody 2D刚体,显示对象通过RigidBody和物理世界进行绑定,保持物理和显示对象之间的位置同步 物理世界的位置变化会自动同步到显示对象,显示对象本身的位移,旋转(父对象位移无效)也会自动同步到物...
来源: Laya3.0_api 发布时间: 20231115
...n(q: Quaternion): void Defined in laya/d3/physics/Rigidbody3D.ts:422 设置物理旋转 Returns Quaternion Defined in laya/d3/physics/Rigidbody3D.ts:416 设置物理旋转 Parameters q: Quaternion Returns void overrideGravity get overrideGravity(): boolean set overrideGravity(value: boolean): void D...
来源: Laya3.0_api 发布时间: 20231115