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... [{"type": "Clip", "props": {"x": "13", "y": "0", "left": "12", "height": "24", "name": "selectBox", "skin": "ui/clip_selectBox.png", "right": "0", "clipY": "2"}}, {"type": "Clip", "props": {"y": "4", "x": "14", "name": "folder", "clipX": "1", "skin": "ui/clip_tree_folder.png", "clipY": "3"}}, {"typ...
来源: Laya_示例 发布时间: 20241117
...ices;\n" + "attribute vec4 a_BoneWeights;\n" + "const int c_MaxBoneCount = 24;\n" + "uniform mat4 u_Bones[c_MaxBoneCount];\n" + "#endif\n" + "#if defined(DIRECTIONLIGHT)\n" + "varying vec3 v_PositionWorld;\n" + "#endif\n" + "void main(){\n" + "#ifdef BONE\n" + "mat4 skinTransform=mat4(0.0);\n" + "sk...
来源: Laya_示例 发布时间: 20241117