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...ine", true); // 设置画布上的对齐参照物 var reference = new Laya.Sprite(); Laya.stage.addChild(reference); reference.pos(100, 100); reference.size(600, 400); reference.graphics.drawRect(0, 0, reference.width, reference.height, "#CCCCCC"); // 每次舞台尺寸变更时,都会调用Utils....
来源: Laya_示例 发布时间: 20241118
...种开发语言、LayaAirIDE让项目开发更高效。(function() { var Sprite = Laya.Sprite; var AccelerationInfo = Laya.AccelerationInfo; var Accelerator = Laya.Accelerator; var Point = Laya.Point; var Browser = Laya.Browser; var Handler = Laya.Handler; var WebGL = Laya.WebGL; function Segment(wi...
来源: Laya_示例 发布时间: 20241118
...种开发语言、LayaAirIDE让项目开发更高效。(function() { var Sprite = Laya.Sprite; var Stage = Laya.Stage; var Event = Laya.Event; var Browser = Laya.Browser; var Tween = Laya.Tween; var WebGL = Laya.WebGL; //swipe滚动范围 var TrackLength = 200; //触发swipe的拖动距离 var TOGGL...
来源: Laya_示例 发布时间: 20241118
....addChild(new Laya.DirectionLight()); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, this, function () { layaMonkey.transform.localScale = new Laya.Vector3(3, 3, 3); //转换2D屏幕坐标...
来源: Laya_示例 发布时间: 20241118
...angZi/PangZi-doubipangzi.lm"], Laya.Handler.create(this, onComplete)); var sprite3d1; var sprite3d2; var sprite3d3; var sprite3d4; var sphereMesh; var str5 = "旁白 : 秀恩爱,死得快! (MeshCollider)"; function onComplete(){ //添加精灵到场景 sprite3d1 = scene.addChild(new Laya.MeshSpr...
来源: Laya_示例 发布时间: 20241118
...url: "../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh", clas: Laya.Sprite3D, priority: 1 }, { url: "../../res/threeDimen/scene/TerrainScene/Assets/HeightMap.png", clas: Laya.Texture2D, priority: 1, params: [true] }, { url: "../../res/threeDimen/scene/TerrainScene/Assets/AStarMap.png", clas: ...
来源: Laya_示例 发布时间: 20241118