大约有 15 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0047 秒)
...ineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20260814
...spineRes6/alien.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20260814
...pineRes1/dragon.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20260814
.../spineRes5/vine.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20260814
...es4/stretchyman.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20260814
...)(); function setup() { initMatter(); initWorld(); Laya.stage.on("resize", this, onResize); } function initMatter() { var gameWorld = new Sprite(); Laya.stage.addChild(gameWorld); // 初始化物理引擎 engine = Matter.Engine.create( { enableSleeping: true }); Matter.Engine.run(engine); var render...
来源: Laya_示例 发布时间: 20260814
...screenMode = Laya.Stage.SCREEN_HORIZONTAL; Laya.stage.bgColor = "#FFFFFF"; this.form = new Laya.Sprite(); this.form.size(250,120); this.form.pos((Laya.stage.width - this.form.width) / 2, (Laya.stage.height - this.form.height) / 2); Laya.stage.addChild(this.form); this.rowHeight = 30; this.rowSpacing...
来源: Laya_示例 发布时间: 20260814
...)(); function setup() { initMatter(); initWorld(); Laya.stage.on("resize", this, onResize); } function initMatter() { var gameWorld = new Sprite(); Laya.stage.addChild(gameWorld); // 初始化物理引擎 engine = Matter.Engine.create( { enableSleeping: true }); Matter.Engine.run(engine); var render...
来源: Laya_示例 发布时间: 20260814
...位置,对齐的位置和refence重合 Laya.stage.on(Laya.Event.RESIZE, this, Laya.Utils.fitDOMElementInArea, [videoElement, reference, 0, 0, reference.width, reference.height]);class DOM_Video { constructor() { Laya.init(800, 600); Laya.stage.bgColor = "#FFFFFF"; Laya.stage.alignH = Laya.Stage.AL...
来源: Laya_示例 发布时间: 20260814
...= "bitmap"; Laya.stage.addChild(guideContainer); gameContainer.on("click", this, nextStep); //绘制遮罩区,含透明度,可见游戏背景 var maskArea = new Sprite(); maskArea.alpha = 0.5; maskArea.graphics.drawRect(0, 0, Laya.stage.width, Laya.stage.height, "#000000"); guideContainer.addChi...
来源: Laya_示例 发布时间: 20260814