大约有 12 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0025 秒)
...pineRes1/dragon.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
.../spineRes5/vine.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20241118
...es4/stretchyman.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20241118
...ineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
...spineRes6/alien.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
...。 */ var GameMain = /** @class */ (function () { function GameMain() { this.isDestroyed = false; this.PathBg = "../../res/bg2.png"; this.PathFly = "../../res/fighter/fighter.atlas"; //初始化引擎 Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDL...
来源: Laya_示例 发布时间: 20241118
.../LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, this, function () { var aniSprite3d = layaMonkey.getChildAt(0); var animator = aniSprite3d.getComponentByType(Laya.Animator); animator.play(null, 1.0, 40, 70); }); var _quaternion = new Laya.Quaternion(); Laya.timer.frameLoop...
来源: Laya_示例 发布时间: 20241118
...发语言、LayaAirIDE让项目开发更高效。Laya3D.init(0, 0, true); this._position = new Laya.Vector3(0, 0, 0); this._upVector3 = new Laya.Vector3(0, 1, 0); this._tarPosition = new Laya.Vector3(0, 0, 0); this._finalPosition = new Laya.Vector3(0, 0, 0); this._quaternion = new Laya.Quaternion();...
来源: Laya_示例 发布时间: 20241118
.../LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, this, function () { var aniSprite3d = layaMonkey.getChildAt(0); var animator = aniSprite3d.getComponentByType(Laya.Animator); animator.play(null, 1.0, 75, 110); }); var _position = new Laya.Vector3(); var _quaternion = new La...
来源: Laya_示例 发布时间: 20241118
...kinModel/Zombie/new/Zombie.lh")); zombie.once(Laya.Event.HIERARCHY_LOADED, this, function () { //获取Animator动画组件 zombieAnimator = zombie.getChildAt(0).getComponentByType(Laya.Animator); loadUI(); }); function loadUI() { var clipName = ["walk","attack","left_fall","right_fall","back_fall"]...
来源: Laya_示例 发布时间: 20241118