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大约有 29 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0027 秒)

1. 材质-BlinnPhong-反射贴图 [ 100%]

...ight.color = new Laya.Vector3(1, 1, 1); var textureCube = Laya.TextureCube.load("../../res/threeDimen/skyBox/skyBox1/skyCube.ltc"); var skyBox = new Laya.SkyBox(); skyBox.textureCube = textureCube; camera.sky = skyBox; var teapot1 = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/thre...

来源: Laya_示例 发布时间: 20241118

2. Mesh网格-网格加载 [ 99%]

...载网格 var layaMonkey = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/threeDimen/skinModel/LayaMonkey/Assets/LayaMonkey/LayaMonkey-LayaMonkey.lm"))); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, ...

来源: Laya_示例 发布时间: 20241118

3. 射线检测-射线检测 [ 95%]

...sform.translate(new Laya.Vector3(0, 1, 3)); camera.clearColor = null; Laya.loader.create(["../../res/threeDimen/skinModel/NvWu/NvWu-shenminvwu.lm", "../../res/threeDimen/skinModel/CunMinNan/CunMinNan-cunminnan.lm", "../../res/threeDimen/skinModel/XiaoFeiLong/XiaoFeiLong-xiaofeilong.lm", "../../res/t...

来源: Laya_示例 发布时间: 20241118

4. 材质-BlinnPhong材质加载 [ 91%]

..., -1, -1); var layaMonkey = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/threeDimen/skinModel/LayaMonkey/Assets/LayaMonkey/LayaMonkey-LayaMonkey.lm"))); //加载材质 layaMonkey.meshRender.material = Laya.StandardMaterial.load("../../res/threeDimen/skinModel/LayaMonkey/Assets/Laya...

来源: Laya_示例 发布时间: 20241118

5. 高级应用-实时阴影 [ 88%]

...糊等级,越大越高,更耗性能 directionLight.shadowPCFType = 3; Laya.loader.create([ "../../res/threeDimen/staticModel/grid/plane.lh", "../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh" ], Laya.Handler.create(this, onComplete)); var _quaternion = new Laya.Quaternion(); Laya.timer.frameL...

来源: Laya_示例 发布时间: 20241118

6. 射线检测-选取物体 [ 87%]

...at = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat.albedo = new Laya.Vector4(0.9, 0.9, 0.9, 1); plane.meshRender.material = planeMat; var boxCollider = plane.addComponent(Laya.BoxCollider); boxCollider.setFromBoundBox...

来源: Laya_示例 发布时间: 20241118

7. 射线检测-放置物体 [ 79%]

...at = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat.albedo = new Laya.Vector4(0.9, 0.9, 0.9, 1); plane.meshRender.material = planeMat; var meshCollider = plane.addComponent(Laya.MeshCollider); meshCollider.mesh = plane...

来源: Laya_示例 发布时间: 20241118

8. 自定义shader-简单shader [ 78%]

...veScript); var layaMonkey = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/threeDimen/skinModel/LayaMonkey/Assets/LayaMonkey/LayaMonkey-LayaMonkey.lm"))); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068,...

来源: Laya_示例 发布时间: 20241118

9. 射线检测-点击行走 [ 76%]

...at = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat.albedo = new Laya.Vector4(0.9, 0.9, 0.9, 1); plane.meshRender.material = planeMat; var meshCollider = plane.addComponent(Laya.MeshCollider); meshCollider.mesh = plane...

来源: Laya_示例 发布时间: 20241118

10. 天空-天空盒 [ 69%]

... Laya.SkyBox(); camera.sky = skyBox; skyBox.textureCube = Laya.TextureCube.load("../../res/threeDimen/skyBox/skyBox1/skyCube.ltc");class SkyBoxSample { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.Stat.sho...

来源: Laya_示例 发布时间: 20241118