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大约有 36 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0031 秒)

1. Sprite3D-Sprite3D克隆 [ 100%]

...onComplete)); function onComplete() { var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); //克隆sprite3d var layaMonkey_clone1 = Laya.Sprite3D.instantiate(layaMonkey, scene, false, new Laya.Vector3(0.6, 0, 0)); //克隆sprite3d var layaMo...

来源: Laya_示例 发布时间: 20241118

2. 射线检测-射线检测 [ 99%]

...angZi/PangZi-doubipangzi.lm"], Laya.Handler.create(this, onComplete)); var sprite3d1; var sprite3d2; var sprite3d3; var sprite3d4; var sphereMesh; var str5 = "旁白 : 秀恩爱,死得快! (MeshCollider)"; function onComplete(){ //添加精灵到场景 sprite3d1 = scene.addChild(new Laya.MeshSpr...

来源: Laya_示例 发布时间: 20241118

3. Sprite3D-Sprite3D变换 [ 97%]

...s, onComplete)); function onComplete() { layaMonkey1 = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey2 = Laya.Sprite3D.instantiate(layaMonkey1, scene, false, new Laya.Vector3(0, 0, 0)); layaMonkey3 = scene.addChild(Laya.Sprite3D.instantiate(...

来源: Laya_示例 发布时间: 20241118

4. Sprite3D-Sprite3D加载 [ 96%]

...ya.Vector3( -15, 0, 0), true, false); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh"));class Sprite3DLoad { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_N...

来源: Laya_示例 发布时间: 20241118

5. 灯光-方向光 [ 95%]

...irection = new Laya.Vector3(0, -1.0, -1.0); var grid = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/staticModel/grid/plane.lh")); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, th...

来源: Laya_示例 发布时间: 20241118

6. 灯光-点光 [ 95%]

...or3(0.0, 0.0, 3.0); pointLight.range = 3.0; var grid = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/staticModel/grid/plane.lh")); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, th...

来源: Laya_示例 发布时间: 20241118

7. 灯光-聚光 [ 94%]

...spotLight.range = 6.0; spotLight.spot = 32; var grid = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/staticModel/grid/plane.lh")); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, th...

来源: Laya_示例 发布时间: 20241118

8. 动画-新版骨骼动画 [ 93%]

...t.color = new Laya.Vector3(0.7, 0.6, 0.6); var plane = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/Zombie/new/Plane.lh")); var zombie = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/Zombie/new/Zombie.lh")); zombie.once(Laya.Event.HIERARCHY_LOADED, this, func...

来源: Laya_示例 发布时间: 20241118

9. 高级应用-渲染纹理 [ 92%]

...on = new Laya.Vector3(0, -1.0, -1.0); var layaMonkey = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); var layaPlane = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/staticModel/LayaPlane/LayaPlane.lh")); Laya.loader.create([ "../../res/threeDi...

来源: Laya_示例 发布时间: 20241118

10. 粒子系统-燃烧大地 [ 92%]

...a.transform.rotate(new Laya.Vector3( -15, 0, 0), true, false); var particleSprite3D = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/particle/ETF_Burning_Ground.lh"));class Particle_BurningGround { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.s...

来源: Laya_示例 发布时间: 20241118