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大约有 15 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0030 秒)

1. 材质-物理基础渲染材质 [ 100%]

...skyDome = new Laya.SkyDome(); camera.sky = skyDome; skyDome.texture = Laya.Texture2D.load(envpath + envinfoobj.skytex); skyDome.environmentSpecular = Laya.DataTexture2D.load(envpath + envinfoobj.prefiltedEnv); var irrdMat = new Float32Array(envinfoobj.IrradianceMat); skyDome.envDiffuseSHRed = irrdMa...

来源: Laya_示例 发布时间: 20241118

2. 材质-PBRStandard材质 [ 99%]

... = new Laya.PBRStandardMaterial(); //反射贴图 mat.albedoTexture = Laya.Texture2D.load('../../res/threeDimen/scene/PBRMaterialScene/Assets/PBR Barrel/Materials/Textures/Barrel_AlbedoTransparency.png'); //法线贴图 mat.normalTexture = Laya.Texture2D.load('../../res/threeDimen/scene/PBRMaterialS...

来源: Laya_示例 发布时间: 20241118

3. Sprite-切换纹理 [ 98%]

...; var WebGL = Laya.WebGL; var texture1 = "../../res/apes/monkey2.png"; var texture2 = "../../res/apes/monkey3.png"; var flag = false; var ape; (function() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; ...

来源: Laya_示例 发布时间: 20241118

4. 射线检测-选取物体 [ 95%]

...var planeMat = new Laya.StandardMaterial(); planeMat.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/texture/layabox.png"); planeMat.albedo = new Laya.Vector4(0.9, 0.9, 0.9, 1); plane.meshRender.material = planeMat; var boxCollider = plane.addComponent(Laya.BoxCollider); boxCollider.setFr...

来源: Laya_示例 发布时间: 20241118

5. 高级应用-寻路导航 [ 93%]

..."../../res/threeDimen/scene/TerrainScene/Assets/HeightMap.png", clas: Laya.Texture2D, priority: 1, params: [true] }, { url: "../../res/threeDimen/scene/TerrainScene/Assets/AStarMap.png", clas: Laya.Texture2D, priority: 1, params: [true] } ]; Laya.loader.create(resource, Laya.Handler.create(this, onL...

来源: Laya_示例 发布时间: 20241118

6. 自定义shader-边缘光照shader [ 92%]

...omMaterial1 = new CustomMaterial(); customMaterial1.setDiffuseTexture(Laya.Texture2D.load("../../res/threeDimen/skinModel/dude/Assets/dude/head.png")); customMaterial1.setMarginalColor(new Laya.Vector3(1, 0.7, 0)); var customMaterial2 = new CustomMaterial(); customMaterial2.setDiffuseTexture(Laya.Te...

来源: Laya_示例 发布时间: 20241118

7. 天空-天空穹 [ 88%]

...skyDome = new Laya.SkyDome(); camera.sky = skyDome; skyDome.texture = Laya.Texture2D.load("../../res/threeDimen/env/sp_default/env.png");class SkyDomeSample { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.S...

来源: Laya_示例 发布时间: 20241118

8. 材质-BlinnPhong-高光贴图 [ 85%]

....skinnedMeshRender.materials[i]; //高光贴图 mat.specularTexture = Laya.Texture2D.load(this.specularMapUrl[i]); } Laya.timer.frameLoop(1, this, function () { dude1.transform.rotate(this.rotation); dude2.transform.rotate(this.rotation); }); }class BlinnPhong_SpecularMap { private scene:Laya.Scene;...

来源: Laya_示例 发布时间: 20241118

9. 自定义shader-地形shader [ 85%]

...al = new CustomTerrainMaterial(); customMaterial.setSplatAlphaTexture(Laya.Texture2D.load("../../res/threeDimen/scene/terrain/terrain/splatalpha 0.png")); customMaterial.setLightMapTexture(Laya.Texture2D.load("../../res/threeDimen/scene/terrain/Assets/Scenes/Level/XunLongShi/Lightmap-0_comp_light.pn...

来源: Laya_示例 发布时间: 20241118

10. 材质-BlinnPhong-法线贴图 [ 83%]

...Sprite3D.meshRender.material; //法线贴图 material.normalTexture = Laya.Texture2D.load(this.normalMapUrl[i]); } Laya.timer.frameLoop(1, this, function () { monster1.transform.rotate(this.rotation); monster2.transform.rotate(this.rotation); }); }class BlinnPhong_NormalMap { private scene:Laya.Scen...

来源: Laya_示例 发布时间: 20241118