大约有 21 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0027 秒)
...pineRes1/dragon.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
.../spineRes5/vine.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20241118
...es4/stretchyman.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { console.log("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory...
来源: Laya_示例 发布时间: 20241118
...ineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
...n setup() { createApe(); createTimerLine(); Laya.stage.on( Event.KEY_DOWN, this, this.keyDown); } function createApe() { target = new Sprite(); target.loadImage("../../res/apes/monkey2.png"); Laya.stage.addChild(target); target.pivot(55, 72); target.pos(100,100); } function createTimerLine() { timeL...
来源: Laya_示例 发布时间: 20241118
...spineRes6/alien.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.on(Event.ERROR, this, onError); mFactory.loadAni(mAniPath); } function onError() { trace("error"); } function parseComplete() { //创建模式为1,可以启用换装 mArmature = mFactory.build...
来源: Laya_示例 发布时间: 20241118
..."../../"; Laya.loader.load("res/particles/RadiusMode.part", Handler.create(this, onAssetsLoaded), null, Loader.JSON); })(); function onAssetsLoaded(settings) { sp = new Particle2D(settings); sp.emitter.start(); sp.play(); Laya.stage.addChild(sp); sp.x = Laya.stage.width / 2; sp.y = Laya.stage.height...
来源: Laya_示例 发布时间: 20241118
...../../"; Laya.loader.load("res/particles/particleNew.part", Handler.create(this, onAssetsLoaded), null, Loader.JSON); })(); function onAssetsLoaded(settings) { sp = new Particle2D(settings); sp.emitter.start(); sp.play(); Laya.stage.addChild(sp); sp.x = Laya.stage.width / 2; sp.y = Laya.stage.height...
来源: Laya_示例 发布时间: 20241118
...../../"; Laya.loader.load("res/particles/GravityMode.part", Handler.create(this, onAssetsLoaded), null, Loader.JSON); })(); function onAssetsLoaded(settings) { sp = new Particle2D(settings); sp.emitter.start(); sp.play(); Laya.stage.addChild(sp); sp.x = Laya.stage.width / 2; sp.y = Laya.stage.height...
来源: Laya_示例 发布时间: 20241118
...kinModel/Zombie/old/Zombie.lh")); zombie.once(Laya.Event.HIERARCHY_LOADED, this, function () { zombie.transform.rotation = new Laya.Quaternion(-0.7071068, 0, 0, -0.7071068); zombie.transform.position = new Laya.Vector3(0.3, 0, 0); addSkinComponent(zombie); loadUI(); }); var skinAniUrl = [ "../../res...
来源: Laya_示例 发布时间: 20241118