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...Stat.show(); // 给舞台添加laya3d场景 var scene= Laya.stage.addChild(new Scene()) as Scene; //初始化照相机 var camera = scene.addChild(new Camera()) as Camera; camera.transform.position = new Vector3(0, 3, 3); camera.transform.rotate(new Vector3( -45, 0, 0), true, false); camera.addCompo...
来源: Laya_社区 发布时间: 20170314
...stage.screenMode = Laya.Stage.SCREEN_NONE; var scene = Laya.stage.addChild(new Laya.Scene()); var camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(3, 8, 10)); camera.transform.lookAt(new Laya.Vector3(0, 0, 0), new Laya.Vector3(0, 1, 0)); camera.clear...
来源: Laya_社区 发布时间: 20180103
laya底层的加载为什么可以new两次 laya.net.Loader.as 第222行 new HTMLImage.create(url, {onload: onload, onerror: onerror, onCreate: function(img:*):void { image = img; //增加引用,防止垃圾回收 imgCache[url] = img; }}); 这里的调用create本身就是返回一个对象了...
来源: Laya_社区 发布时间: 20180702
...sZ) { posX = posX || 0; posY = posY || 0; posZ = posZ || 0; var instance = new Laya.MeshSprite3D(new Laya.BoxMesh(x, y, z)); instance.transform.rotate(new Laya.Vector3(0, 0, 0), false, false); instance.transform.position = new Laya.Vector3(posX, posY, posZ); var material = new Laya.StandardMaterial(...
来源: Laya_社区 发布时间: 20180402
...撞检测疑问 module test { export class Test { private ray: Laya.Ray = new Laya.Ray(new Laya.Vector3(0, 0, 0), new Laya.Vector3(0, 0, 0)); private point: Laya.Vector2 = new Laya.Vector2(); private _outHitAllInfo: Array<Laya.RaycastHit>; private camera: Laya.Camera; private label: Laya.Lab...
来源: Laya_社区 发布时间: 20180820
...port default class GameUI extends ui.test.TestSceneUI { private newScene:Laya.Scene3D; private boxA: Laya.MeshSprite3D; constructor() { super(); Laya3D.init(0, 0); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.St...
来源: Laya_社区 发布时间: 20210103
...ector3 /**@private */ public static const _ZERO:Vector3 =/*[STATIC SAFE]*/ new Vector3(0.0, 0.0, 0.0); /**@private */ public static const _ONE:Vector3 =/*[STATIC SAFE]*/ new Vector3(1.0, 1.0, 1.0); /**@private */ public static const _NegativeUnitX:Vector3 =/*[STATIC SAFE]*/ new Vector3(-1, 0, 0); /*...
来源: Laya_社区 发布时间: 20190706
...信息 Stat.show(); //添加3D场景 var scene:Scene=Laya.stage.addChild(new Scene()) as Scene; //添加照相机 var camera:Camera=(scene.addChild(new Camera(0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 3, 6)); camera.transform.rotate(new Vector3(-15, 0, 0), true, false); cam...
来源: Laya_社区 发布时间: 20170331
...how(); //给舞台添加laya3d场景 var scene:Scene = Laya.stage.addChild(new Scene()) as Scene; //初始化照相机 var camera:Camera = scene.addChild(new Camera()) as Camera; camera.transform.position = new Vector3(0, 3, 3); camera.transform.rotate(new Vector3( -45, 0, 0), true, false); camera.a...
来源: Laya_社区 发布时间: 20161223
...ge.SCREEN_NONE; Laya.Stat.show(); this.tmpVector = new Laya.Vector3(0, 0, 0); this.scene = Laya.stage.addChild(new Laya.Scene3D()); //初始化照相机 let camera = this.scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.tran...
来源: Laya_社区 发布时间: 20191009