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...var _italic:Boolean; public var _underline:Boolean; public var _leftMargin:Object; public var _rightMargin:Object; public var _indent:Object; public var _leading:Object; public function TextFormat(font:String = "方正粗圆_GBK", size:int = 20, color:String = "#FFFF00", bold:Boolean = false, italic...
来源: Laya_社区 发布时间: 20170516
...因,解决导出不全的方法就是在unity中双击下没导出的GameObject,然后导出就行了 zyf598125795 • 2017-05-10 15:01 使用1.7版本,unity5.5.3导出报IOException: Win32 IO returned 267. Path: E:/model/LayaScene_/Assets/Main-dat:yunlong System.IO.Directory.CreateDirectories...
来源: Laya_社区 发布时间: 20170508
...动作 各位好,我在使用Unity 2017.4.22f1的时候,只要在GameObject上增加Animator导出就会报错。使用的是2.0.0的unity插件. 增加和删除avatar都无济于事. 错误是:KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic...
来源: Laya_社区 发布时间: 20190313
...on: Cannot cast from source type to destination type. r.a (UnityEngine.GameObject A_0, .i A_1, Boolean A_2) r.a (UnityEngine.GameObject A_0, .i A_1, System.Collections.Generic.List`1 A_2) r.a (UnityEngine.GameObject A_0, .i A_1, .i A_2, Vector3 A_3, Quaternion A_4, Vector3 A_5, System.String& A_...
来源: Laya_社区 发布时间: 20190429
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20171206
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20171108
...法 ,JS百度非常多代码,直接拿来用private function getGet():Object { var url:String = __JS__('window.document.location.href.toString()'); var u:* = url.split("?"); if (u[1] is String) { u = u[1].split("&"); var gets:Object = {}; for (var i:String in u) { var j:String = u[i].split("...
来源: Laya_社区 发布时间: 20160110
...lear:Boolean = true):void { wxdown({ url: fileUrl, success: function (data:Object):void { if (data.statusCode === 200) { if ((MiniAdpter.autoCacheFile || isSaveFile) && readyUrl.indexOf("wx.qlogo.cn") == -1 && readyUrl.indexOf(".php") == -1) copyFile(data.tempFilePath, readyUrl, call...
来源: Laya_社区 发布时间: 20180820
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20180319
...r3D/LayaTool/LayaAir3D.cs:331) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMet...
来源: Laya_社区 发布时间: 20171208