大约有 20 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0030 秒)
...destroy函数调用时会把子节点销毁,所以public function get numChildren(){} 被调用时child为空 所以报错,算是引擎的bug吧,将原函数改为public function get numChildren():int { trace(this); if (!this._childs){ ...
来源: Laya_社区 发布时间: 20170829
...接异步加载 var layaMonkey:Sprite3D = scene.addChild(Sprite3D.load(url+"LayaScene_sharedunity/sharedunity.lh")) as Sprite3D; var zombieAnimator:Animator =layaMonkey.getChildAt(0).getComponentByType(Animator) as Animator; ...
来源: Laya_社区 发布时间: 20180122
...nds Laya.Script{ /** @prop {name:name, type:string}*/ public name; } class Child extends Parent{} 在编辑器中给对象挂child脚本,并没有显示父类的name对象。 2018-12-13 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链...
来源: Laya_社区 发布时间: 20181213
...entsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) 2018-10-29 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请先登录 发起人 ༺永洹༻ ...
来源: Laya_社区 发布时间: 20180819
...entsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes,...
来源: Laya_社区 发布时间: 20171106
...分 if(this._getCSSStyle()._getValign() == 1){ for(var i = 0; i < this._childs.length; i++){ var e = this._childs[i]; if(e instanceof HTMLElement && e._text.words){ for(var j = 0; j < e._text.words.length; j++){ var w = e._text.words[j]; w.y = (this.height - tArray[1])/2 + w.y; } }else...
来源: Laya_社区 发布时间: 20180104
...m32\cmd.exe ENOENT at exports._errnoException (util.js:1050:11) at Process.ChildProcess._handle.onexit (internal/child_process.js:193:32) at onErrorNT (internal/child_process.js:367:16) at _combinedTickCallback (internal/process/next_tick.js:80:11) at process._tickCallback (internal/process/next_tic...
来源: Laya_社区 发布时间: 20200817
...entsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes,...
来源: Laya_社区 发布时间: 20180920
...entsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes,...
来源: Laya_社区 发布时间: 20171206
...entsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes,...
来源: Laya_社区 发布时间: 20180125