大约有 14 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0039 秒)
... End 的键控代码值 (35) 关联的常数。Keyboard ENTER : int = 13[static] 与 Enter 的键控代码值 (13) 关联的常数。Keyboard EQUAL : int = 187[static] 与 = 键的键控代码值 (187) 关联的常数。Keyboard ESCAPE : int = 27[static] 与 Esc 的键控代码值 (27) 关...
来源: laya_api 发布时间: 20170929
...mentUsage COLOR0 : int = 1[static] VertexElementUsage COLOR1 : int = 13[static] VertexElementUsage CORNERTEXTURECOORDINATE0 : int = 17[static] VertexElementUsage DEPTH0 : int = 8[static] VertexElementUsage DIRECTIONTIME : int = 32[static] VertexElementUsage ENDCOLOR0 : int = 23[sta...
来源: laya_api 发布时间: 20170929
...态_不透明_双面。StandardMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。StandardMaterial RENDERMODE_TRANSPARENTDOUBLEFACE : int = 14[static] 渲染状态_透明混合_双面。StandardMaterial SPECULARTEXTURE : int = 3[static] StandardMaterial TILING...
来源: laya_api 发布时间: 20170929
...态_不透明_双面。GlitterMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。GlitterMaterial RENDERMODE_TRANSPARENTDOUBLEFACE : int = 14[static] 渲染状态_透明混合_双面。GlitterMaterial UNICOLOR : int = 3[static] GlitterMaterialProperty Detailalbedo...
来源: laya_api 发布时间: 20170929
...态_不透明_双面。ParticleMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。ParticleMaterial RENDERMODE_TRANSPARENTDOUBLEFACE : int = 14[static] 渲染状态_透明混合_双面。ParticleMaterial VIEWPORTSCALE : int = 1[static] ParticleMaterialProperty Det...
来源: laya_api 发布时间: 20170603
...透明_双面。ShurikenParticleMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。ShurikenParticleMaterial RENDERMODE_TRANSPARENTDOUBLEFACE : int = 14[static] 渲染状态_透明混合_双面。ShurikenParticleMaterial TINTCOLOR : int = 2[static] ShurikenParticl...
来源: laya_api 发布时间: 20170929
...染状态_不透明_双面。PBRMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。PBRMaterial UVAGE : int = 9[static] PBRMaterial UVANIAGE : int = 5[static] PBRMaterial UVMATRIX : int = 8[static] PBRMaterialProperty DetaildiffuseTexturepropertydiffuseTexture:...
来源: laya_api 发布时间: 20170929
... ENVIRONMENTSPECULAR : int = 8[static] BaseCamera HDREXPOSURE : int = 13[static] BaseCamera PROJECTMATRIX : int = 2[static] BaseCamera RENDERINGTYPE_DEFERREDLIGHTING : String = DEFERREDLIGHTING[static] 渲染模式,延迟光照渲染,暂未开放。BaseCamera RENDERINGTYPE_FORWARDREND...
来源: laya_api 发布时间: 20170929
...PACETYPE : int = 21[static] ShuriKenParticle3D VOLVELOCITYCONST : int = 13[static] ShuriKenParticle3D VOLVELOCITYCONSTMAX : int = 17[static] ShuriKenParticle3D VOLVELOCITYGRADIENTX : int = 14[static] ShuriKenParticle3D VOLVELOCITYGRADIENTXMAX : int = 18[static] ShuriKenParticle3D VOLV...
来源: laya_api 发布时间: 20170929
... SPOTLIGHTDIRECTION : int = 14[static] BaseScene SPOTLIGHTPOS : int = 13[static] BaseScene SPOTLIGHTRANGE : int = 16[static] BaseScene SPOTLIGHTSPECULAR : int = 20[static] BaseScene SPOTLIGHTSPOT : int = 15[static] BaseSceneProperty Detail_enableDepthFogpropertyprotected var _enableDept...
来源: laya_api 发布时间: 20170422