大约有 100 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0024 秒)
... setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods MethodDefined By _addDisablePublicShaderDefine(value:int):void 增加禁用宏定义。 BaseMaterial _addShaderDefine(value:int):void 增加Shader宏定义。 BaseMaterial _getBool(shaderIndex:int)...
来源: laya_api 发布时间: 20170929
...n : VertexDeclaration[read-only] 获取顶点结构声明。 VertexBuffer3DProtected Properties Hide Inherited Protected Properties Show Inherited Protected Properties PropertyDefined By _buffer : *Buffer _bufferType : intBuffer _bufferUsage : intBuffer _gl : WebGLContext[static] Buffer _glBuf...
来源: laya_api 发布时间: 20170929
...eByteCount : int[read-only] 获取索引类型字节数量。 IndexBuffer3DProtected Properties Hide Inherited Protected Properties Show Inherited Protected Properties PropertyDefined By _buffer : *Buffer _bufferType : intBuffer _bufferUsage : intBuffer _gl : WebGLContext[static] Buffer _glBuf...
来源: laya_api 发布时间: 20170929
...全名。 TextureCube width : int[read-only] 获取宽度。 BaseTextureProtected Properties PropertyDefined By _needReleaseAgain : Boolean = false异步加载完成后是否需要释放(有可能在恢复过程中,再次被释放,用此变量做标记)TextureCube _recreateLock : Boole...
来源: laya_api 发布时间: 20170929
...显示。 Layer visibleLayers : int[static] 取Layer显示层。 LayerProtected Properties PropertyDefined By _activeLayers : int[static] Layer激活层。Layer _layerList : Array[static] Layer列表。Layer _uniqueIDCounter : int = 1[static] 唯一标识ID计数器。Layer _visibleL...
来源: laya_api 发布时间: 20170929
...入资源。 Resource url : String 获取资源的URL地址。 ResourceProtected Properties PropertyDefined By _loaded : Boolean = false是否已加载,限于首次加载。ResourcePublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By Resource() 创...
来源: laya_api 发布时间: 20170422
...ate : ParticleTemplateBase[write-only] 设置粒子粒子模板 EmitterBaseProtected Properties PropertyDefined By _emissionRate : Number = 60 粒子发射速率 EmitterBase _emissionTime : Number = 0 当前剩余发射时间 EmitterBase _frameTime : Number = 0 积累的帧时间 EmitterBa...
来源: laya_api 发布时间: 20170929
...ayShader3D _uniformParams : Array = nullShader3D _vshader : *Shader3DProtected Properties PropertyDefined By shaderParamsMap : Object[static] Shader3DPublic Methods MethodDefined By Shader3D(vs:String, ps:String, attributeMap:Object, sceneUniformMap:Object, cameraUniformMap:Object, sp...
来源: laya_api 发布时间: 20170929
...null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape _getSpeedBoundBox(boundBox:BoundBox):void[override] SphereShapeProperty DetailemitFromShellpropertypublic var emitFrom...
来源: laya_api 发布时间: 20170929
...):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void[override] HemisphereShape _getSpeedBoundBox(boundBox:BoundBox):void[override] HemisphereShapeProperty DetailemitFromShellpropertypublic var ...
来源: laya_api 发布时间: 20170929