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大约有 54 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0048 秒)

1. laya.maths.Rectangle [ 100%]

...度或宽度值为 0 的矩形,如:var rect2:Rectangle = new Rectangle(300,300,50,0); RectanglePublic Constants ConstantDefined By  TEMP : Rectangle[static] 全局临时的矩形区域,此对象用于全局复用,以减少对象创建RectangleProperty Detailbottompropertybottom:Number  ...

来源: laya_api 发布时间: 20170929

2. laya.display.Sprite [ 50%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite  stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = n...

来源: laya_api 发布时间: 20170929

3. laya.media.SoundNode [ 33%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite  stop():void 停止播放 SoundNode stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, calle...

来源: laya_api 发布时间: 20170422

4. laya.ui.FrameClip [ 32%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stop():void 停止播放。 AnimationPlayerBase stopDrag():void停止拖动此对象。Sprite timerLoop(delay...

来源: laya_api 发布时间: 20170422

5. laya.map.TileAniSprite [ 31%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = nul...

来源: laya_api 发布时间: 20170929

6. laya.d3.core.scene.VRScene [ 30%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = nul...

来源: laya_api 发布时间: 20170422

7. laya.particle.Particle2D [ 30%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite  stop():void 停止 Particle2D stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, ...

来源: laya_api 发布时间: 20170929

8. laya.map.GridSprite [ 29%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = nul...

来源: laya_api 发布时间: 20170929

9. laya.ui.Box [ 29%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = nul...

来源: laya_api 发布时间: 20170929

10. laya.display.FrameAnimation [ 28%]

...Inertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite stop():void 停止动画播放。 AnimationPlayerBase stopDrag():void停止拖动此对象。Sprite timerLoop...

来源: laya_api 发布时间: 20170929