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...I DocumentationAll Packages | All Classes | Index | Frames No Frames MeshProperties | Methods Packagelaya.d3.resource.modelsClasspublic class MeshInheritanceMesh BaseMesh laya.resource.Resource Mesh 类用于创建文件网格数据模板。 Public Properties Hide Inherited Public Properties...
来源: laya_api 发布时间: 20170929
...I DocumentationAll Packages | All Classes | Index | Frames No Frames MeshTerrainSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshTerrainSprite3DInheritanceMeshTerrainSprite3D MeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatch...
来源: laya_api 发布时间: 20170929
...I DocumentationAll Packages | All Classes | Index | Frames No Frames MeshSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshSprite3DInheritanceMeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses MeshTerrainSpr...
来源: laya_api 发布时间: 20170929
...I DocumentationAll Packages | All Classes | Index | Frames No Frames MeshFilterProperties | Methods | Events Packagelaya.d3.coreClasspublic class MeshFilterInheritanceMeshFilter GeometryFilter EventDispatcher Object MeshFilter 类用于创建网格过滤器。 Public Properties Hide Inherit...
来源: laya_api 发布时间: 20170929
...L_CHANGED : String = materialchanged[static] 材质更换时触发Event MESH_CHANGED : String = meshchanged[static] 模型更换时触发Event MESSAGE : String = message[static] 定义 message 事件对象的 type 属性值。Event MOUSE_DOWN : String = mousedown[static] 定义 mousedown ...
来源: laya_api 发布时间: 20170929
...考 Matrix Sprite url : String 得到资源的URL Skeleton useSimpleMeshInCanvas : Boolean = false[static] 在canvas模式是否使用简化版的mesh绘制,简化版的mesh将不进行三角形绘制,而改为矩形绘制,能极大提高性能,但是可能某些mesh动画效果会不...
来源: laya_api 发布时间: 20170929
...IAL_CHANGED : String = materialchanged[static] 材质更换时触发Event MESH_CHANGED : String = meshchanged[static] 模型更换时触发Event MESSAGE : String = message[static] 定义 message 事件对象的 type 属性值。Event MOUSE_DOWN : String = mousedown[static] 定义 mousedown 事件...
来源: laya_api 发布时间: 20170929
...ONTALBILLBOARD : int[static] ShuriKenParticle3D SHADERDEFINE_RENDERMODE_MESH : int[static] ShuriKenParticle3D SHADERDEFINE_RENDERMODE_STRETCHEDBILLBOARD : int[static] ShuriKenParticle3D SHADERDEFINE_RENDERMODE_VERTICALBILLBOARD : int[static] ShuriKenParticle3D SHADERDEFINE_ROTATIONOVERLI...
来源: laya_api 发布时间: 20170929