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..../res/threeDimen/skinModel/Zombie/new/Zombie.lh")); zombie.once(Laya.Event.HIERARCHY_LOADED, this, function () { //获取Animator动画组件 zombieAnimator = zombie.getChildAt(0).getComponentByType(Laya.Animator); loadUI(); }); function loadUI() { var clipName = ["walk","attack","left_fall","right_...
来源: Laya_示例 发布时间: 20260303
...reeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); layaMonkey.once(Laya.Event.HIERARCHY_LOADED, this, function () { var aniSprite3d = layaMonkey.getChildAt(0); var animator = aniSprite3d.getComponentByType(Laya.Animator); animator.play(null, 1.0, 75, 110); }); var _position = new Laya.Vector3(); var _q...
来源: Laya_示例 发布时间: 20260303
...ya.Sprite3D.load('res/01/mfs_01.lh'); scene.addChild(sp); sp.on(Laya.Event.HIERARCHY_LOADED, this, function(){ sp.transform.localPosition = new Laya.Vector3(1, 1, 1); var scale = 1; var v3 = sp.transform.localScale; v3.x = scale; v3.y = scale; v3.z = scale; sp.transform.localScale = v3; }) //这个...
来源: Laya_社区 发布时间: 20170504
...aticMesh = scene.addChild(new Laya.Sprite3D()); staticMesh.once(Laya.Event.HIERARCHY_LOADED, null, function (sprite) { var meshSprite = sprite.getChildAt(0);//此对象不一定是MeshSprite3D类型,会导致出错 var mesh = meshSprite.meshFilter.sharedMesh; mesh.once(Laya.Event.LOADED, null, fun...
来源: Laya_社区 发布时间: 20161021
...aScene.lh") as Laya.Sprite3D; scene.addChild(temp); temp.on(Laya.Event.HIERARCHY_LOADED,this,()=> { this.model = Laya.MeshSprite3D.instantiate(temp,scene) as Laya.MeshSprite3D; if(index == 0) { this.model.transform.position = new Laya.Vector3(0.8,0,0); } }); //=============...
来源: Laya_社区 发布时间: 20180827
...es/threeDimen/scene/PBRMaterialScene/Showcase.ls")); scene.once(Laya.Event.HIERARCHY_LOADED, this, function () { var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var skyBox = new Laya.SkyBox(); camera.sky = sky...
来源: Laya_示例 发布时间: 20260303
...e3D = scene.addChild(Sprite3D.load("fff.lh")) as Sprite3D; wjqs.once(Event.HIERARCHY_LOADED, this, function():void { var aaa:ShurikenParticleSystem = wjqs.getChildAt(0).getChildAt(0).particleSystem; aaa.on(Event.COMPLETE, this, function() { trace("COMPLETE callback!!"); }); }); 2017-05-15 0 1 ...
来源: Laya_社区 发布时间: 20170512
...ne.addChild(Laya.Sprite3D.load("./test.lh")); qb_pet.once(Laya.Event.HIERARCHY_LOADED, this, function(){ qb_pet.addComponent(Laya.SphereCollider); }); 设置射线: Laya.timer.frameLoop(1, null, checkHit); var hit = new Laya.RaycastHit(); var point = new...
来源: Laya_社区 发布时间: 20170915
..../res/threeDimen/skinModel/Zombie/old/Zombie.lh")); zombie.once(Laya.Event.HIERARCHY_LOADED, this, function () { zombie.transform.rotation = new Laya.Quaternion(-0.7071068, 0, 0, -0.7071068); zombie.transform.position = new Laya.Vector3(0.3, 0, 0); addSkinComponent(zombie); loadUI(); }); var skinAni...
来源: Laya_示例 发布时间: 20260303
...3D = scene.addChild(Sprite3D.load("part.lh")) as Sprite3D; part.once(Event.HIERARCHY_LOADED, this, function():void{ part.transform.localScale = new Vector3(3, 3, 3); }); 2017-03-16 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请先登录 发起...
来源: Laya_社区 发布时间: 20170316