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...s")); //删除原始资源中包含的默认相机 var camera = this.scene.getChildByName("Scenes").getChildByName("Main Camera"); camera.removeSelf(); var skyBox = new Laya.SkyBox(); skyBox.textureCube = Laya.TextureCube.load("../../res/threeDimen/skyBox/skyBox3/skyCube.ltc"); camera.sky = skyBox; ...
来源: Laya_示例 发布时间: 20241118
...e.once(Laya.Event.HIERARCHY_LOADED, this, function () { var camera = scene.getChildByName("Scenes").getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); var skyBox = new Laya.SkyBox(); skyBox.textureCube = Laya.TextureCube.load("../../res/threeDimen/skyBox/skyBox3/skyCube.ltc"); cam...
来源: Laya_示例 发布时间: 20241118
... self.owner.addChild(scene3d); var lv = scene3d.getChildByName("--- GAMEPLAY ---").getChildByName("Levels Parent"); // Laya.Sprite3D.load("res/prefabs/Conventional/prefabs.lh", Laya.Handler.create(null, function (sp) { ...
来源: Laya_社区 发布时间: 20220506
...erial.SmoothnessSource_MetallicGlossTexture_Alpha; let barrel = this.scene.getChildByName("Wooden_Barrel"); let barrel1 = this.scene.getChildByName("Wooden_Barrel (1)"); let barrel2 = this.scene.getChildByName("Wooden_Barrel (2)"); let barrel3 = this.scene.getChildByName("Wooden_Barrel (3)"); barrel...
来源: Laya2.0_文档 发布时间: 20210715
...(scene); //添加方向光 var directionlight: Laya.DirectionLight = scene.getChildByName( "Directional Light" ) as Laya.DirectionLight; this.directionlight = directionlight; //加入子層人物腳色到舞台 var littleGirl: Laya.Sprite3D = scene.getChildByName( "Girl" ) as Laya.Sprite3D; scene.ad...
来源: Laya_社区 发布时间: 20200917
... this.scene3D = this.owner as Scene3D; this.basketballCourt = this.scene3D.getChildByName("BasketballCourt") as Sprite3D; var collision:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collision.restitution = 0.1; this.ball = this.scene3D.getCh...
来源: Laya_社区 发布时间: 20200512
...e.once(Laya.Event.HIERARCHY_LOADED, this, function () { var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var skyBox = new Laya.SkyBox(); camera.sky = skyBox; skyBox.textureCube = Laya.TextureCube.load("../../re...
来源: Laya_示例 发布时间: 20241118
... this.scene3D = this.owner as Scene3D; this.basketballCourt = this.scene3D.getChildByName("BasketballCourt") as Sprite3D; var collision:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collision.restitution = 0.1; this.ball = this.scene3D.getCh...
来源: Laya_社区 发布时间: 20200515
...tor3(8, 8, 8); this.layaMonkeyMeshSprite3D = this.layaMonkey.getChildAt(0).getChildByName("LayaMonkey"); //添加盒型碰撞器 var boxCollider = this.layaMonkeyMeshSprite3D.addComponent(Laya.BoxCollider); boxCollider.setFromBoundBox(this.layaMonkeyMeshSprite3D.meshFilter.sharedMesh.boundingBox); t...
来源: Laya_示例 发布时间: 20241118
...e.once(Laya.Event.HIERARCHY_LOADED, this, function () { var camera = scene.getChildByName("Camera"); camera.addComponent(CameraMoveScript); });class PBRDemo { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.S...
来源: Laya_示例 发布时间: 20241118