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调用frameLoop之后,怎么清除 比如调用timerLoop后,有clearTimer清除,怎么frameLoop没有对应得方法 2016-08-01 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链接 提交 1 个回复 cuixueying 赞同来自: mumu-w...
来源: Laya_社区 发布时间: 20160801
...f") this.addChild(this.$circleSprite) this.start() } public start() { this.timerLoop(2, this, this.draw) } public draw() { if (this.startY >= 270) { this.clearTimer(this, this.draw) } this.startY++ this.graphics.clear() this.graphics.drawPie(this.DEF_SIZE >> 1, this.DEF_SIZE >> 1, thi...
来源: Laya_社区 发布时间: 20180123
...ctor3, startColor:Color, endColor:Color):void 更新线 PixelLineSprite3D timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...
来源: Laya2.0_api 发布时间: 20190513
...ldByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new TrailSprite3D(name?: string): TrailSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/trail/TrailSprite3D.ts:36 Parameters Default value...
来源: Laya3.0_api 发布时间: 20231115
...dren removeLine removeSelf replaceChild runCallLater setChildIndex setLine timerLoop timerOnce instantiate load Constructors constructor new PixelLineSprite3D(maxCount?: number, name?: string): PixelLineSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/pixelLine/PixelLineSpri...
来源: Laya3.0_api 发布时间: 20231115
...放。 AnimationPlayerBase stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...
来源: laya_api 发布时间: 20170929
...放。 AnimationPlayerBase stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...
来源: laya_api 发布时间: 20170929
...放。 AnimationPlayerBase stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:A...
来源: laya_api 发布时间: 20170422
...aleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new EffectAnimation(): EffectAnimation Inherited from FrameAnimation.constructor Overrides AnimationBase.constructor Defined in laya/display/Fr...
来源: Laya3.0_api 发布时间: 20231115
...画播放。 AnimationBase stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...
来源: Laya2.0_api 发布时间: 20190513