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大约有 1,163 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0052 秒)

1101. laya.d3.core.render.command.CommandBuffer_API3.0 [ 39%]

...nd/CommandBuffer" CommandBuffer Class CommandBuffer CommandBuffer 类用于创建命令流。 Hierarchy CommandBuffer Index Constructors constructor Accessors casterShadow context name Methods _apply _applyOne addCustomCMD blitScreenQuad blitScreenQuadByMaterial blitScreenTriangle clearRenderTarget ...

来源: Laya3.0_api 发布时间: 20231115

1102. laya.resource.Prefab_API3.0 [ 38%]

...: Array<any>): Node Defined in laya/resource/HierarchyResource.ts:24 创建实例 Parameters Optional options: Record<string, any> Optional errors: Array<any> Returns Node destroy destroy(): void Inherited from Resource.destroy Defined in laya/resource/Resource.ts:235 销毁资源,...

来源: Laya3.0_api 发布时间: 20231115

1103. 微信小游戏默认项目代码添加unity导出.lh文件,微信开发工具提示错误 [ 38%]

...omplete)); } /*加载3D资源完成回调*/ private on3DComplete():void{ //创建3D角色 //实例化角色 this.role = Laya.loader.getRes("res/LayaScene_girl/girl.lh"); this.scene.addChild(this.role); //角色位置 this.role.transform.position = new Laya.Vector3(0,1,2); } } new LayaAir3D();   但...

来源: Laya_社区 发布时间: 20180307

1104. ShaderPass介绍(ActionScript-3D基础(AS3)-LayaAir3D之shader) [ 38%]

...hader var customShader = Laya.Shader3D.add("MultiplePassOutlineShader"); //创建一个subShader var subShader = new Laya.SubShader(attributeMap, uniformMap); customShader.addSubShader(subShader); //添加一个Pass var pass1 = subShader.addShaderPass(OutlineVS, OutlineFS); //设置渲染状态,...

来源: Laya2.0_文档 发布时间: 20210715

1105. laya.d3.animation.AnimationClip_API3.0 [ 38%]

...es Resource.__constructor Defined in laya/d3/animation/AnimationClip.ts:87 创建一个 AnimationClip 实例。 Returns AnimationClip Properties _id _id: number = 0 Inherited from Resource._id Defined in laya/resource/Resource.ts:97 destroyedImmediately destroyedImmediately: boolean Inherited from R...

来源: Laya3.0_api 发布时间: 20231115

1106. laya.resource.BaseTexture_API3.0 [ 38%]

...URL Defined in laya/resource/Resource.ts:198 返回资源是否从指定url创建 Parameters url: string Returns boolean off off(type: string, listener: Function): EventDispatcher off(type: string, caller: any, listener?: Function, args?: any[]): EventDispatcher Inherited from EventDispatcher.off De...

来源: Laya3.0_api 发布时间: 20231115

1107. laya.maths.Vector4_API3.0 [ 38%]

...d Menu Globals "laya/maths/Vector4" Vector4 Class Vector4 Vector4 类用于创建四维向量。 Hierarchy Vector4 Implements IClone Index Constructors constructor Properties w x y z ONE UnitW UnitX UnitY UnitZ ZERO Methods clone cloneTo equal forNativeElement fromArray length lengthSquared setValue...

来源: Laya3.0_api 发布时间: 20231115

1108. laya.d3.component.animator.Animator_API3.0 [ 38%]

.../d3/component/Animator/Animator" Animator Class Animator Animator 类用于创建动画组件。 Hierarchy Component Animator Index Constructors constructor Properties _controller _extra _singleton cullingMode owner runInEditor scriptPath CULLINGMODE_ALWAYSANIMATE CULLINGMODE_CULLCOMPLETELY Accessor...

来源: Laya3.0_api 发布时间: 20231115

1109. laya.maths.Quaternion_API3.0 [ 38%]

...ls "laya/maths/Quaternion" Quaternion Class Quaternion Quaternion 类用于创建四元数。 Hierarchy Quaternion Implements IClone Index Constructors constructor Properties w x y z DEFAULT NAN Methods clone cloneTo equals forNativeElement fromArray getYawPitchRoll identity invert length lengthSqua...

来源: Laya3.0_api 发布时间: 20231115

1110. laya.resource.PrefabImpl_API3.0 [ 38%]

...]): Node Overrides Prefab.create Defined in laya/resource/PrefabImpl.ts:43 创建一个 Parameters Optional options: Record<string, any> Optional errors: any[] Returns Node destroy destroy(): void Inherited from Resource.destroy Defined in laya/resource/Resource.ts:235 销毁资源,销毁后...

来源: Laya3.0_api 发布时间: 20231115