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大约有 281 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0032 秒)

111. laya.effect.FadeOut_API3.0 [ 45%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 repeat repeat: number = 0 Inherited from EffectBase.repeat Defined in laya/effect/EffectBase.ts:15 重复次数,默认为播放一次 Optional runInEditor runInEditor: boolean Inherited from Component.ru...

来源: Laya3.0_api 发布时间: 20231115

112. laya.effect.FadeIn_API3.0 [ 45%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 repeat repeat: number = 0 Inherited from EffectBase.repeat Defined in laya/effect/EffectBase.ts:15 重复次数,默认为播放一次 Optional runInEditor runInEditor: boolean Inherited from Component.ru...

来源: Laya3.0_api 发布时间: 20231115

113. laya.d3.component.hlod.HLOD_API3.0 [ 45%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited ...

来源: Laya3.0_api 发布时间: 20231115

114. laya.d3.physics.constraints.ConfigurableConstraint_API3.0 [ 45%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited ...

来源: Laya3.0_api 发布时间: 20231115

115. laya.physics.joint.GearJoint_API3.0 [ 44%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited ...

来源: Laya3.0_api 发布时间: 20231115

116. laya.d3.core.material.UnlitMaterial [ 44%]

...e : int[write-only] 设置渲染模式。 UnlitMaterial renderQueue : int 所属渲染队列.BaseMaterial  SHADERDEFINE_ALBEDOTEXTURE : int[static] UnlitMaterial  SHADERDEFINE_ENABLEVERTEXCOLOR : int[static] UnlitMaterial  SHADERDEFINE_TILINGOFFSET : int[static] UnlitMaterial  tilingOffset ...

来源: Laya2.0_api 发布时间: 20190513

117. laya.physics.joint.PulleyJoint_API3.0 [ 43%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 ratio ratio: number = 1.5 Defined in laya/physics/joint/PulleyJoint.ts:27 [首次设置有效]两刚体移动距离比率 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defi...

来源: Laya3.0_api 发布时间: 20231115

118. laya.d3.core.material.BaseMaterial [ 43%]

...blend为BLEND_ENABLE_SEPERATE时生效。BaseMaterial  renderQueue : int 所属渲染队列.BaseMaterial  srcBlend : int源混合参数,在blend为BLEND_ENABLE_ALL时生效。BaseMaterial  srcBlendAlpha : intAlpha源混合参数,在blend为BLEND_ENABLE_SEPERATE时生效。BaseMaterial  srcBl...

来源: laya_api 发布时间: 20170929

119. laya.physics.joint.WeldJoint_API3.0 [ 43%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited ...

来源: Laya3.0_api 发布时间: 20231115

120. laya.physics.joint.MouseJoint_API3.0 [ 43%]

...ited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited ...

来源: Laya3.0_api 发布时间: 20231115