• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 287 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0050 秒)

111. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 68%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeInputChild removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce createFromMesh createFromMeshAndHeig...

来源: Laya3.0_api 发布时间: 20231102

112. Laya.Script 常驻脚本 DotDestroyOnLoad [ 68%]

...命令? 脚本组件添加对象问题 Laya 2.7.0beta Scene与脚本的onAwake()与onEnable()调用时机存在问题 问题状态 最新活动: 2019-05-23 11:57 浏览: 1081 关注: 2 人

来源: Laya_社区 发布时间: 20190125

113. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 68%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new ShuriKe...

来源: Laya3.0_api 发布时间: 20231115

114. laya.d3.core.MeshSprite3D_API3.0 [ 67%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new MeshSpr...

来源: Laya3.0_api 发布时间: 20231115

115. UI运行时 · LayaAir3.0文档 · LAYABOX [ 67%]

...过的UI组件,直接使用this.即可使用。例如下面的代码: onAwake(): void { // Button添加鼠标事件,让Image显示 this.Button.on( Laya.Event.MOUSE_DOWN, this, ()=>{ this.Image.visible = false; }); } 运行此场景来看看效果,如动图2-7所示。 (动图2-7) U...

来源: Laya3.0_文档 发布时间: 20240624

116. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 67%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new Skinned...

来源: Laya3.0_api 发布时间: 20231115

117. laya.d3.core.trail.TrailSprite3D_API3.0 [ 67%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new TrailSp...

来源: Laya3.0_api 发布时间: 20231115

118. 按钮组件 · LayaAir3.0文档 · LAYABOX [ 67%]

...此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake(): void { this.btn.scale(5, 5); //放大五倍 this.btn.skin = "atlas/comp/button.png"; //皮肤 this.btn.stateNum = 3; //皮肤状态 this.btn.label = "确定"; //文本标签 this.btn.labelFont = "宋体"; //文本标...

来源: Laya3.0_文档 发布时间: 20231019

119. 单选框组组件 · LayaAir3.0文档 · LAYABOX [ 67%]

...此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake(): void { this.radiogroup.pos(100, 100); this.radiogroup.labels = "label0,label1,label2"; this.radiogroup.space = 20; this.radiogroup.selectedIndex = 0; this.radiogroup.direction = "vertical"; } } 二、创建自定义...

来源: Laya3.0_文档 发布时间: 20231012

120. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 67%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SimpleS...

来源: Laya3.0_api 发布时间: 20231115