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大约有 300 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0048 秒)

121. laya.d3.core.light.PointLight_API3.0 [ 65%]

...te PointLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias...

来源: Laya3.0_api 发布时间: 20231115

122. laya.d3.core.material.TerrainMaterial [ 65%]

...al  setDiffuseScale4(x:Number, y:Number):voidTerrainMaterial  setShaderName(name:String):void[override] 设置使用Shader名字。 TerrainMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _disposeResource():void[override] BaseMaterial...

来源: Laya2.0_api 发布时间: 20190513

123. laya.components.AnimationClip2D_API3.0 [ 65%]

...onstructors constructor Properties _id destroyedImmediately islooping lock name url uuid DEBUG Accessors cpuMemory destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _setCreateURL _setGPUMemory addEvent destroy dura...

来源: Laya3.0_api 发布时间: 20231115

124. laya.media.VideoTexture_API3.0 [ 65%]

...tor Properties _id _isLoaded _needUpdate destroyedImmediately element lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel buffered compareMode cpuMemory currentSrc currentTime defaultTexture destroyed dimension duration ended error filterMode format frameRender gammaCorrection gammaSpace g...

来源: Laya3.0_api 发布时间: 20231115

125. laya.d3.core.light.SpotLight_API3.0 [ 65%]

...ite SpotLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias...

来源: Laya3.0_api 发布时间: 20231115

126. laya.d3.core.light.DirectionLight_API3.0 [ 65%]

...irectionLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent scene shadowCascadesMode sh...

来源: Laya3.0_api 发布时间: 20231115

127. laya.d3.core.pixelline.PixelLineSprite3D_API3.0 [ 64%]

...lLineSprite3D Index Constructors constructor Properties _extra _scene _url name tag LIGHTMAP LIGHTMAPSCALEOFFSET LIGHTMAP_DIRECTION PICKCOLOR REFLECTIONCUBE_HDR_PARAMS REFLECTIONCUBE_PROBEBOXMAX REFLECTIONCUBE_PROBEBOXMIN REFLECTIONCUBE_PROBEPOSITION REFLECTIONTEXTURE SAHDERDEFINE_LIGHTMAP SHADERDEF...

来源: Laya3.0_api 发布时间: 20231115

128. laya.d3.core.material.PBRMaterial [ 64%]

...产生的序列。这个比random要均匀一些。 PBRMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _addDisablePublicShaderDefine(value:int):void 增加禁用...

来源: laya_api 发布时间: 20170929

129. laya.d3.core.light.LightSprite [ 64%]

...EDTYPE_REALTIME : int = 0[static] 灯光烘培类型-实时。LightSprite name : String节点名称。Node numChildren : int[read-only] 子对象数量。 Node parent : Node[read-only] 父节点。Node scene : *[read-only] 获得所属场景。 Node  shadow : Boolean 获取是否产生阴影...

来源: Laya2.0_api 发布时间: 20190513

130. laya.d3.core.light.DirectionLight [ 64%]

...ight loaded : Boolean[read-only] 获取是否已加载完成。 Sprite3D name : String节点名称。Node numChildren : int[read-only] 子对象数量。 Node parent : Node父节点。Node scene : Scene[read-only] 获得所属场景。 Sprite3D  shadow : Boolean[override] 设置是否产生...

来源: laya_api 发布时间: 20170929