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大约有 245 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0072 秒)

121. 3d特效克隆时,在手机会现卡顿情况,特效资源已经提前在加载 [ 52%]

...               effect3D = item;             //effect3D.active = true;             this.addChild(effect3D);             //console.hylog("_path:",_path);             SetUVEffect(effect3D);                      } 附件 : --> effect3d.rar 201...

来源: Laya_社区 发布时间: 20180601

122. laya.ui.Slider_API3.0 [ 52%]

...hrough name showLabel tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy allowClickBack alpha anchorX anchorY bar blendMode bottom cacheAs centerX centerY components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimi...

来源: Laya3.0_api 发布时间: 20231115

123. laya.ui.Button_API3.0 [ 52%]

...seThrough name tag toggle drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY clickHandler components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimize fil...

来源: Laya3.0_api 发布时间: 20231115

124. laya.ui.Clip_API3.0 [ 52%]

...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY autoPlay blendMode bottom cacheAs centerX centerY clipHeight clipWidth clipX clipY components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displaye...

来源: Laya3.0_api 发布时间: 20231115

125. laya.ui.Radio_API3.0 [ 51%]

...seThrough name tag toggle drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY clickHandler components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimize fil...

来源: Laya3.0_api 发布时间: 20231115

126. Cannot read property '_physicsUpdateList' of null 错误 [ 51%]

...我听群里的一个大佬说,可以试下,     先设置物体的activefalse,再使用Laya.timer.once调用destroy方法,因为有些组件还在onupdate中,不可以立刻删除 图集的话,可以试下     使用loader.clearRes()来清除缓存。     2019-04-28 0 0 分...

来源: Laya_社区 发布时间: 20190415

127. laya.ui.FontClip_API3.0 [ 51%]

...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy align alpha anchorX anchorY autoPlay blendMode bottom cacheAs centerX centerY clipHeight clipWidth clipX clipY components customRenderEnable dataSource destroyed direction disabled displayHeight displ...

来源: Laya3.0_api 发布时间: 20231115

128. laya.d3.core.scene.Scene3D_API3.0 [ 51%]

... drawtocanvCtx sceneUniformMap Accessors GIRotate _isHeightSet _isWidthSet active activeInHierarchy alpha ambientColor ambientIntensity ambientMode ambientSH anchorX anchorY blendMode cacheAs components cullInfoCamera cullPass customRenderEnable destroyed displayHeight displayWidth displayedInStage ...

来源: Laya3.0_api 发布时间: 20231115

129. laya.ui.CheckBox_API3.0 [ 51%]

...seThrough name tag toggle drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY clickHandler components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimize fil...

来源: Laya3.0_api 发布时间: 20231115

130. Laya.Sprite3D.instantiate克隆的对象过多,渲染不出来 [ 51%]

...vLastPos.y -= 60; circle.transform.localPosition = this.m_vLastPos; circle.active = true; } 2018-08-09 0 0 分享 微博 QZONE 微信 luckybryce 赞同来自: 回馈一下问题,经过一系列尝试,最终解决的方案是。 把待克隆的物体单独放在一个unity场景中,导成.lh文...

来源: Laya_社区 发布时间: 20180809