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大约有 209 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0051 秒)

131. laya.d3.core.light.SpotLight_API3.0 [ 41%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

132. laya.d3.core.RenderableSprite3D_API3.0 [ 40%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

133. laya.d3.core.light.DirectionLight_API3.0 [ 40%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

134. rigidBody.applyForce 对刚体应用力,物体没有移动 [ 40%]

...ya.Vector3(0, 0, 0);         this.scene = Laya.stage.addChild(new Laya.Scene3D());         //初始化照相机         let camera = this.scene.addChild(new Laya.Camera(0, 0.1, 100));         camera.transform.translate(new Laya.Vector3(0, 6, 9.5));         camera.transform.rotate...

来源: Laya_社区 发布时间: 20191009

135. laya.d3.core.SkinnedMeshRenderer_API3.0 [ 40%]

...onents/Component.ts:56 Returns void _setBelongScene _setBelongScene(scene: Scene3D): void Overrides BaseRender._setBelongScene Defined in laya/d3/core/SkinnedMeshRenderer.ts:289 Parameters scene: Scene3D Returns void _setOwner _setOwner(node: Node): void Inherited from Component._setOwner Defined in...

来源: Laya3.0_api 发布时间: 20231115

136. laya.d3.core.SimpleSkinnedMeshRenderer_API3.0 [ 39%]

...onents/Component.ts:56 Returns void _setBelongScene _setBelongScene(scene: Scene3D): void Inherited from SkinnedMeshRenderer._setBelongScene Overrides BaseRender._setBelongScene Defined in laya/d3/core/SkinnedMeshRenderer.ts:289 Parameters scene: Scene3D Returns void _setOwner _setOwner(node: Node):...

来源: Laya3.0_api 发布时间: 20231115

137. laya.d3.core.MeshSprite3D_API3.0 [ 39%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

138. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 39%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

139. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 39%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115

140. laya.d3.core.trail.TrailSprite3D_API3.0 [ 39%]

...ited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: number): void Inherited from RenderableSprite3D.layer Defined in laya/d3/core/Sprite3D.ts:105 蒙版层。 Returns number Inherited ...

来源: Laya3.0_api 发布时间: 20231115