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...fo"; import { ui } from "../ui/layaMaxUI"; export default class RuleDialog extends ui.scene.RuleDialogUI { private m_index: number = -1; private m_downValue: number = -1; constructor() { super(); this.list_rule.hScrollBarSkin = ""; this.list_rule.renderHandler = new Laya.Handler(this, this.updateIte...
来源: Laya_社区 发布时间: 20181112
....addChild(this.text); } } //激活启动类 new Main(); class MonkeyScript extends Laya.Script3D{ private _scene:Laya.Scene3D; private _text:Laya.Text; private _camera:Laya.Camera; private rotation:Laya.Vector3; private lastPosition:Laya.Vector2; priva...
来源: Laya_社区 发布时间: 20190531
...se"; import Notice from "../../utils/Notice"; export default class AuthReg extends ui.AuthRegUI { /** 密码临时存储 */ private _tmp_pwd: string = ""; /** 输入框数组 */ private _arrInput: Laya.TextInput = [this.input_nickname, this.input_mobile, this.input_password, this.input_repassword]; ...
来源: Laya_社区 发布时间: 20200410
...ild(this.text); } } //激活启动类 new MultiTouch(); class MonkeyScript extends Laya.Script3D{ private _scene:Laya.Scene3D; private _text:Laya.Text; private _camera:Laya.Camera; private rotation:Laya.Vector3; private lastPosition:Laya.Vector2; priva...
来源: Laya_社区 发布时间: 20190605
...为加载代码,请问这样使用是否正确: class ShuiPao extends Sprite3D { constructor() { super(); let mesh = Sprite3D.load('resources/shuipao.lh'); this.addChild(mesh); mesh....
来源: Laya_社区 发布时间: 20170608
...rement the ticker tick += 1; } } } import laya.display.Sprite; class Laser extends Sprite { public var life:int; }
来源: Laya2.0_示例 发布时间: 20241001
...上论坛求助了。 比如这么一个报错的地方: class Component extends laya.ui.Component implements laya.ui.IComponent { _getBoundPointsM(ifRotate?: boolean): Array<any>; disableLayout: boolean; protected resetLayoutX(): void; protected resetLayoutY(): void; } 类laya.ui.Component ...
来源: Laya_社区 发布时间: 20181027
...fo"; import { ui } from "../ui/layaMaxUI"; export default class RuleDialog extends ui.scene.RuleDialogUI { private m_index: number = -1; private m_downValue: number = -1; constructor() { super(); this.list_rule.hScrollBarSkin = ""; this.list_rule.renderHandler = new Laya.Handler(this, this.updateIte...
来源: Laya_社区 发布时间: 20180724
...写,就写这个shader练练手~ export default class CurveBlinnPhong extends Laya.BlinnPhongMaterial { public readonly MAIN_TEX: number = Laya.Shader3D.propertyNameToID("u_MainTex"); public readonly X_OFFSET: number = Laya.Shader3D.propertyNameToID("u_XOffset"); public readonly Y_OFFSET: numbe...
来源: Laya_社区 发布时间: 20201009
...rement the ticker tick += 1; } } } import laya.display.Sprite; class Laser extends Sprite { public var life:int; }
来源: Laya_示例 发布时间: 20241001