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Laya_社区(152) Laya3.0_api(74) Laya2.0_文档(74) laya_api(19) Laya2.0_api(6) Laya3.0_文档(5) Laya2.0_示例(2) Laya_示例(2)
...栢 赞同来自: 给摄像机一个单独的脚本跟随吧 Script3d 的update 和平常的update好像不是一个 2019-03-25 0 1 分享 微博 QZONE 微信 CodeFarmer 赞同来自: 这里看吧 2021-03-31 0 0 分享 微博 QZONE 微信 CodeFarmer 赞同来自: 看图找d3.js 2021-03-31 0 0...
来源: Laya_社区 发布时间: 20190318
...播放完后未显示最后一帧画面。经调试后发现在Skeleton::_update方法中的以下语句:var tGraphics; if (this._aniMode == 0) { tGraphics = this._templet.getGrahicsDataWithCache(this._aniClipIndex, this._clipIndex) || this._createGraphics(); if (tGraphics && this.graphics...
来源: Laya_社区 发布时间: 20200109
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new RevoluteJoint(): RevoluteJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBase...
来源: Laya3.0_api 发布时间: 20231115
# 纹理的格式 ###### *version :2.1.0 Update:2019-5-25* 目前LayaAir3D所支持的纹理格式: **Tip**:在下列的例子中,我们使用了在游戏中纹理的最终大小为256x256像素。 > 平台通用 `FORMAT_R8G8B8` 真彩色,但是没有Alpha值。(192 KB 256x256) `FORMAT_R...
来源: Laya2.0_文档 发布时间: 20210715
...to.run (http://127.0.0.1:60853/game/su ... 816:45) at Timer.__proto._update (http://127.0.0.1:60853/game/su ... 573:13) at Stage.__proto.render (http://127.0.0.1:60853/game/su ... 499:15) at Stage.__proto._loop (http://127.0.0.1:60853/game/su ... 8457:8) at Function.loop (htt...
来源: Laya_社区 发布时间: 20180504
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CircleCollider(): CircleCollider Inherited from ColliderBase.constructor Overrides Component.constructor Defined in laya/physics/ColliderBa...
来源: Laya3.0_api 发布时间: 20231115
...e-client/minigame1/bin/libs/laya.core.js:6143:45) at CallLater.__proto._update (file:///D:/1MiniGame/mini-game-client/minigame1/bin/libs/laya.core.js:6066:14) at Stage.__proto.render (file:///D:/1MiniGame/mini-game-client/minigame1/bin/libs/laya.core.js:21377:16) at Stage.__proto._loop (fil...
来源: Laya_社区 发布时间: 20190114
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new EdgeCollider(): EdgeCollider Inherited from ColliderBase.constructor Overrides Component.constructor Defined in laya/physics/ColliderBase.t...
来源: Laya3.0_api 发布时间: 20231115
...cGI destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new VolumetricGI(): VolumetricGI Overrides Volume.constructor Defined in laya/d3/component/Volume/VolumetricGI/VolumetricGI.ts:55 Returns Volum...
来源: Laya3.0_api 发布时间: 20231115
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Light(): Light Overrides Component.constructor Defined in laya/d3/core/light/Light.ts:177 创建一个 LightSprite 实例。 Returns Light ...
来源: Laya3.0_api 发布时间: 20231115